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Message #22834
Re: [Question #690057]: appropriate of porosity
Question #690057 on Yade changed:
https://answers.launchpad.net/yade/+question/690057
Status: Open => Answered
Jan Stránský proposed the following answer:
Hello,
1) and 2) are in principle the same, computing (V-V_s)/V [1,2]
V_s = sum of volumes of spheres (regardless overlaps)
V = total volume (see below)
differences:
1) triax.porosity treats V "automatically",
2) utils.porosity (as the documentation says) consideres V as aabbDim or user-defined argument
3) voxelPorosity [3], as the name suggests, it is an **approximation** based on voxels ("little cubes")
- does not count overlaps multiple times (is not clear from the documentation? If so, feel free to improve it)
- needs fine resolution to be precise
> Can anyone give me some suggestions about which method is more
suitable or reasonable?
it very much depends on your needs, expectations, ...
- if you have significant overlaps or not
- what you use the value of porosity for
- how many particles you have in the sample (like a few particles is OK, but. e.g. having 1000x1000x1000 particles, then voxelPorosity(1600,...) does not make sense)
- etc. etc.
cheers
Jan
[1] https://gitlab.com/yade-dev/trunk/-/blob/master/pkg/dem/TriaxialStressController.cpp#L142
[2] https://gitlab.com/yade-dev/trunk/-/blob/master/pkg/dem/Shop_01.cpp#L382
[3] https://yade-dem.org/doc/yade.utils.html#yade._utils.voxelPorosity
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