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Re: [Question #691009]: et for ViscElMat with Law2_ScGeom_ViscElPhys_Basic, bug or feature?

 

Question #691009 on Yade changed:
https://answers.launchpad.net/yade/+question/691009

    Status: Open => Needs information

Bruno Chareyre requested more information:
> so why not just change line 263 to be:
> } else if (isfinite(mat1->en) ) {


I have no precise idea now (don't know that code in much details) but a suggestion is usually a good thing.
If I get it correctly it would make behavior in scenario 4 more consistent, would it change anything for cases 1-3?
Bruno

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