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Re: [Question #695081]: [Solved] Compilation failed on vtk8.2.0

 

Question #695081 on Yade changed:
https://answers.launchpad.net/yade/+question/695081

Janek Kozicki posted a new comment:
> [asustx:310193] Signal: Segmentation fault (11)
> [asustx:310193] Signal code: (128)
> [asustx:310193] Failing at address: (nil)
> [asustx:310193] [ 0] /usr/lib/libc.so.6(+0x3d6a0)[0x7f9c06e306a0]

It could be a compiler bug in the memory alignment of variables. In this
case VECTORIZE=OFF (not using SSE instructions) would solve this. This
is the reason why SSE is not enabled by default. It is still
experimental.

If this does not help then maybe cmake linked with a wrong version of
some library. Maybe check if you get these crashes when
ENABLE_OPENMP=OFF or ENABLE_MPI=OFF, because cmake had problems finding
one of these.

> Warning: freeglut versions higher than 2.8.1 are known to crash

We still have no fix for that. When you open GUI and the 3D view of the
scene, it will crash.

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