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[Question #695739]: Calculation of the number of contact point in the particles

 

New question #695739 on Yade:
https://answers.launchpad.net/yade/+question/695739

Hi,

I have a question about estimating the contact number of every particle when the particles are stopped.

I am studying the effect of the porosity of the powder layer on the electrical resistance.
First, in this code, the spherical powder is replaced with some crump powder and falls into facetBox by gravitational force.
I'd like to get the number of contact points between particles after the sphere pack falling because it is one of the crucial points for the electroconductivity of the powder layer.
Moreover,  I would like to get the number of contact points of the clamp powder and that of spherical powder separately.
but, I'm a beginner of YADE, please give me some advice about this problem.

The code is as follows:

******************************************************************************************************************

from yade import pack, qt, plot, utils, geom, export, ymport

#Base plates properties
Baseplate=O.materials.append(FrictMat(young=190e9,poisson=.265,density=7970,frictionAngle=0.12,label="Baseplate"))

# reate base plate using facets
Hole=O.bodies.append(geom.facetBox((0,0,0), (0.21,0.21,0.21), orientation=Quaternion((1,0,0),0), wallMask=31, color=(1,0,0), material=Baseplate))    #Smkoking setting hoel

#powder properties
PB=O.materials.append(FrictMat(young=220e9,poisson=.3,density=8287,frictionAngle=0,label="TiAl powder"))

# create Spherepack
sp=pack.SpherePack()

#Paricle size distribution of ball milling powder

SP=sp.makeCloud((-0.2,-0.2,-0.2),(0.2,0.2,0.2), psdSizes=[0.021,0.023,0.025,0.027,0.03,0.033,0.036,0.040,0.044,0.048,0.053,0.058,0.063,0.070,0.076,0.084,0.092,0.101,0.111], psdCumm=[0.0021,0.0049,0.00588,0.00657,0.00907,0.01467,0.02897,0.05637,0.10027,0.16277,0.24527,0.34827,0.47627,0.61227,0.74827,0.86627,0.94987,0.99047,1], distributeMass=True)

#Make the cloud
sp.toSimulation(material=PB)

#Clump setting (by Circularity)
#0.8:
relRadList1 = [1,.45]
relPosList1 = [[0,0,0],[0.84,0,0]]

#0.6:
relRadList2 = [1,.7]
relPosList2 = [[0,0,0],[0.6,0,0]]

#0.4:
relRadList3 = [1,1,1]
relPosList3 = [[1,0,0],[1.72,0,0],[2.32,0,0]]

#0.2:
#relRadList4 = [1,1,1,1,1,1]
#relPosList4 = [[1,0,0],[1.6,0,0],[2.2,0,0],[2.8,0,0],[3.4,0,0],[4.0,0,0]]

templates= []
templates.append(clumpTemplate(relRadii=relRadList1,relPositions=relPosList1))
templates.append(clumpTemplate(relRadii=relRadList2,relPositions=relPosList2))
templates.append(clumpTemplate(relRadii=relRadList3,relPositions=relPosList3))
#templates.append(clumpTemplate(relRadii=relRadList4,relPositions=relPosList4))

#Clump fraction :
CP=O.bodies.replaceByClumps(templates,[0.20773,0.09662,0.00966],discretization=1)

O.engines=[
ForceResetter(),                                              #reset forces

   InsertionSortCollider([Bo1_Sphere_Aabb(),Bo1_Facet_Aabb()]),  #approximate collision detection


   InteractionLoop(                                              # handle sphere+sphere and facet+sphere collisions
      [Ig2_Sphere_Sphere_ScGeom(),Ig2_Facet_Sphere_ScGeom()],
      [Ip2_FrictMat_FrictMat_MindlinPhys(
         frictAngle=MatchMaker(matches=((Baseplate,PB,.451),(PB,PB,.451), )),   
         en=MatchMaker(matches=((Baseplate,PB,.15), (PB,PB,.45), )),       
         es=MatchMaker(matches=((Baseplate,PB,.10), (PB,PB,.15))))],         
      [Law2_ScGeom_MindlinPhys_Mindlin()]
),
	NewtonIntegrator(damping=0.75, gravity=[0,0,-9.81]),
	]
	
	#PyRunner(iterPeriod=200,command='calm()',label='calmRunner')]

O.dt=.85*PWaveTimeStep()

qt.View()

qt.Controller()

O.saveTmp('yim')

#utils.voxelPorosity(resolution=200,start=(-0.8,-0.8,-0.8),end=(0.8,0.8,-0.4))  #Porocity of powderbed

#Contact number of particles
bodyList = []
for i in O.bodies:
	if i.isClump:
		bodyList.append(i.id)
	
len(O.bodies[i.id].intrs())

*********************************************************************************************************************


Thanks,

YIM

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