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Message #28485
[Question #703539]: Trouble in running the example of Yade ball mill script
New question #703539 on Yade:
https://answers.launchpad.net/yade/+question/703539
Hello, I am new Yade user also learner to python coding. I am trying run a ball mill script (mill.py) that is provided in Yade examples. but, I am getting error as below:
Running script mill.py
Traceback (most recent call last):
File "/usr/bin/yade", line 343, in runScript
execfile(script,globals())
File "/usr/lib/python3/dist-packages/past/builtins/misc.py", line 87, in execfile
exec_(code, myglobals, mylocals)
File "mill.py", line 26, in <module>
for th0 in linspace(thMin,thMax,interBumpAngle/dTheta,endpoint = False):
File "<__array_function__ internals>", line 5, in linspace
File "/usr/lib/python3/dist-packages/numpy/core/function_base.py", line 120, in linspace
num = operator.index(num)
TypeError: 'float' object cannot be interpreted as an integer
Here is the script of mill.py
# encoding: utf-8
from yade import pack
from numpy import linspace
# geometry parameters
bumpNum=2
bumpHt,bumpTipAngle=0.07,60*pi/180
millRad,millDp=1,1 # radius and depth (cylinder length) of the mill
sphRad,sphRadFuzz=0.03,.8 # mean radius and relative fuzz of the radius (random, uniformly distributed between sphRad*(1-.5*sphRadFuzz)…sphRad*(1+.5*sphRadFuzz))
dTheta=pi/24 # circle division angle
###
### mill geometry (parameteric)
###
bumpPeri=2*bumpHt*tan(.5*bumpTipAngle) # length of a bump on the perimeter of the mill
bumpAngle=bumpPeri/millRad # angle of one bump from the axis of the mill
interBumpAngle=2*pi/bumpNum
bumpRad=millRad-bumpHt
pts=[]; thMin=0
for i in range(0,bumpNum):
thMin+=interBumpAngle
thMax=thMin+interBumpAngle-bumpAngle
thTip=thMax+.5*bumpAngle
# the circular parts spanning from thMin to thMax
for th0 in linspace(thMin,thMax,interBumpAngle/dTheta,endpoint = False):
pts.append(Vector3(-.5*millDp,millRad*cos(th0),millRad*sin(th0)))
# tip of the bump
pts.append(Vector3(-.5*millDp,bumpRad*cos(thTip),bumpRad*sin(thTip)))
# close the curve
pts+=[pts[0]]
# make the second contour, just shifted by millDp; ppts contains both
ppts=[pts,[p+Vector3(millDp,0,0) for p in pts]]
mill=pack.sweptPolylines2gtsSurface(ppts,threshold=.01*min(dTheta*millRad,bumpHt))#,capStart=True,capEnd=True)
millIds=O.bodies.append(pack.gtsSurface2Facets(mill,color=(1,0,1))) # add triangles, save their ids
# make the caps less comfortably, but looking better as two triangle couples over the mill
mrs2=millRad*sqrt(2)
cap1,cap2=[Vector3(0,0,mrs2),Vector3(0,-mrs2,0),Vector3(0,0,-mrs2)],[Vector3(0,0,mrs2),Vector3(0,0,-mrs2),Vector3(0,mrs2,0)] # 2 triangles at every side
for xx in -.5*millDp,.5*millDp: millIds+=O.bodies.append([utils.facet([p+Vector3(xx,0,0) for p in cap1],color=(0,0,0)),utils.facet([p+Vector3(xx,0,0) for p in cap2],color=(0,0,0))])
# define domains for initial cloud of red and blue spheres
packHt=.8*millRad # size of the area
bboxes=[(Vector3(-.5*millDp,-.5*packHt,-.5*packHt),Vector3(.5*millDp,0,.5*packHt)),(Vector3(-.5*millDp,0,-.5*packHt),Vector3(.5*millDp,.5*packHt,.5*packHt))]
colors=(1,0,0),(0,0,1)
for i in (0,1): # red and blue spheres
sp=pack.SpherePack(); bb=bboxes[i]; vol=(bb[1][0]-bb[0][0])*(bb[1][1]-bb[0][1])*(bb[1][2]-bb[0][2])
sp.makeCloud(bb[0],bb[1],sphRad,sphRadFuzz,int(.25*vol/((4./3)*pi*sphRad**3)),False)
O.bodies.append([utils.sphere(s[0],s[1],density=3000,color=colors[i]) for s in sp])
print ("Numer of grains",len(O.bodies)-len(millIds))
O.dt=utils.PWaveTimeStep()
O.engines=[
BexResetter(),
BoundingVolumeMetaEngine([InteractingSphere2AABB(),InteractingFacet2AABB(),MetaInteractingGeometry2AABB()]),
InsertionSortCollider(),
InteractionDispatchers(
[ef2_Sphere_Sphere_Dem3DofGeom(),ef2_Facet_Sphere_Dem3DofGeom()],
[SimpleElasticRelationships()],
[Law2_Dem3Dof_Elastic_Elastic()],
),
GravityEngine(gravity=(0,0,-3e4)), # gravity artificially high, to make it faster going ;-)
RotationEngine(rotateAroundZero=True,zeroPoint=(0,0,0),rotationAxis=(1,0,0),angularVelocity=-120,subscribedBodies=millIds),
SnapshotEngine(iterPeriod=30,fileBase='/tmp/mill-',viewNo=0,label='snapshooter'),
NewtonsDampedLaw(damping=.3),
]
O.saveTmp()
from yade import qt
v=qt.View()
v.eyePosition=(3,.8,.96); v.upVector=(-.4,-.4,.8); v.viewDir=(-.9,-.25,-.3); v.axes=True; v.sceneRadius=1.9
O.run(10000); O.wait()
utils.encodeVideoFromFrames(snapshooter['savedSnapshots'],out='/tmp/mill.ogg',fps=30)
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