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Re: [Ayatana] unity and notifications



On Mon, Sep 20, 2010 at 19:00, Diego Moya <turingt@xxxxxxxxx> wrote:

On 20 September 2010 18:25, Luke Benstead wrote:

I can only think of two options to display notifications while trying not to obscure a user's workspace:

a.) Don't display notifications in the working area (e.g. display them in the panel, Android-style)
b.) Resize the working area to allow the notification to display (e.g. slide up from the bottom resizing all open windows - potentially jarring)

If we are accepting we must obscure the user's working area (which isn't really ideal) we should allow the user to either configure the notifications so they don't interrupt their specific workflow, allow them to be closed (still not ideal; interrupting flow), or just be a little arrogant about it and if they don't like it they can remove them (current approach).

Luke.


+1 all you said.

The last option (current approach) makes it an all-or-nothing proposition i.e. users that don't find the default design will not benefit at all from notifications, being forced to disable them. Being a bit more flexible should make notifications useful to more people and a smoother experience to those who can use them.

The need for flexibility in such a straightforward application would be a clear trait of poor design or poor implementation.

I think the design of our pretty bubbles is good, implementation not yet complete and i have only one flaw to comment on:
Notify only!
ATM the bubbles don't only notify, they also relay complete IM messages.. that is an abuse by Empathy, which must be stopped IMO.