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Re: Android build
Um. Make sure my re-arranging of the panels is pleasing. But I think we
should, since it should maybe help things like the 4k displays. I also had
to add a few new icons/buttons because I couldn't figure out how to right
click on a tablet :)
I did test both android and linux builds and nothing seemed terribly wrong.
I won't speak for any other OS.
I need to work on my notes. I must have been writing those when tired,
because they lose coherence quickly. But I can fix that.
I do wonder if I'm not making the data sync too hard. Maybe it is just a
matter of setting the data directory properly in android.
On Wed, Apr 22, 2015 at 12:04 AM, Philip Lee <rocketman768@xxxxxxxxx> wrote:
> Excellent work! Is this something we can put in the main line so that it
> doesn't get stale?
> On Tue, Apr 21, 2015 at 9:32 PM, mik firestone <mikfire@xxxxxxxxx> wrote:
>> Yeah. I went and did it. If you look in my fork on github, there is a
>> features/android. brewtarget can be built for android. I've tested using
>> the emulators, but haven't installed it on an actual phone/tablet. It looks
>> best on a tablet, to be honest.
>> The code changes were pretty minimal, really. It was a lot of getting the
>> build chain working and understanding how to make it go. I've included
>> notes on how to build it and a few convenience scripts I use to prep
>> One big thing is missing. I currently have no way to sync the databases
>> between the android device and the user's laptop. I am out of time to work
>> on it, so I am hoping releasing it into the wild might grab somebody's
>> attention who can make that part work.
>> In a world of ninja v. pirate, I pilot a Gundam
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> Dr. Philip G. Lee
In a world of ninja v. pirate, I pilot a Gundam