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[Bug 466862] Re: Cairo-Dock disappears

 

** Summary changed:

- I have an intel 945 video chip on my Toshiba laptop and I tried the OpenGL version which was very buggy. I then ran the non OpenGL version which was a little better but the dock keeps disappearing when I open another window or do something else. I have tried everything but nothing works. How can I resolve this annoying problem? I have also turned off alot of the eyecandy for my dock but no luck.
+ Cairo-Dock disappears

** Description changed:

+ I have an intel 945 video chip on my Toshiba laptop and I tried the
+ OpenGL version which was very buggy. I then ran the non OpenGL version
+ which was a little better but the dock keeps disappearing when I open
+ another window or do something else. I have tried everything but nothing
+ works. How can I resolve this annoying problem? I have also turned off
+ alot of the eyecandy for my dock but no luck.
+ 
  I have read through all the other possible bugs reported but I did not
  see anything that applied to my situation. Both versions of Cairo-Dock
  are buggy for me. I thought the non OpenGL was more stable but it only
  lasted a few days and then the bugs started again like they did when I
  ran the OpenGL version.

-- 
Cairo-Dock disappears
https://bugs.launchpad.net/bugs/466862
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Status in Cairo-Dock : Core: New

Bug description:
I have an intel 945 video chip on my Toshiba laptop and I tried the OpenGL version which was very buggy. I then ran the non OpenGL version which was a little better but the dock keeps disappearing when I open another window or do something else. I have tried everything but nothing works. How can I resolve this annoying problem? I have also turned off alot of the eyecandy for my dock but no luck.

I have read through all the other possible bugs reported but I did not see anything that applied to my situation. Both versions of Cairo-Dock are buggy for me. I thought the non OpenGL was more stable but it only lasted a few days and then the bugs started again like they did when I ran the OpenGL version.





References