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Re: Bundling x64 and x86 binaries in the same library package?

 

Yes, that's pretty much it.

Well, really:

C:\program files\common files\CoApp\...

And 

C:\program files (x86)\common files\CoApp\...

See http://coapp.org/Blueprints/Packages/4.Shared_Library_Packages

Although, I just saw a problem with that.
*******************************

A developer on a 32 bit system should be able to cross-compile for 64 bit platform. 

The current spec doesn't account for 64 bit libraries on a 32 bit system. Damn..



Garrett Serack | Open Source Software Developer | Microsoft Corporation 
I don't make the software you use; I make the software you use better on Windows.


-----Original Message-----
From: coapp-developers-bounces+garretts=microsoft.com@xxxxxxxxxxxxxxxxxxx [mailto:coapp-developers-bounces+garretts=microsoft.com@xxxxxxxxxxxxxxxxxxx] On Behalf Of William A. Rowe Jr.
Sent: Friday, April 16, 2010 9:12 AM
To: Olaf van der Spek
Cc: coapp-developers@xxxxxxxxxxxxxxxxxxx
Subject: Re: [Coapp-developers] Bundling x64 and x86 binaries in the same library package?

On 4/16/2010 11:07 AM, Olaf van der Spek wrote:
> On Fri, Apr 16, 2010 at 6:04 PM, Garrett Serack <garretts@xxxxxxxxxxxxx> wrote:
>> Well, that was the idea...
>>
>> I suppose that typical config.h files might differ between the two, but other than that, I can't think of a case where the header files would be different.
>>
>>
>> But, it's not a *requirement*, just a lack-of-caffeine-induced-delirium-idea...
> 
> It should be possible to have both variants installed at the same time (IMO).

Under Program Files/CoApp and Program Files (x86)/CoApp?  Or how do you envision such parallel installs?

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