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Re: Engine - Teds initial take

 

I have no idea when it comes to unicode in C/C++ however would
supporting ANSI help getting CoApp to run on embedded devices?

On Fri, Aug 6, 2010 at 3:05 AM, Garrett Serack <garretts@xxxxxxxxxxxxx> wrote:
>
> (still on vacation... just poking my nose in).
>
> I had no particular opinion [ _T("") vs L"" ] but I do like the idea that perhaps we should explicitly NOT support ANSI. I can't see a really good reason to support ANSI either, and frankly I like the idea that we should do what it takes to make it hard to do so.
>
> G
> -----Original Message-----
> From: coapp-developers-bounces+garretts=microsoft.com@xxxxxxxxxxxxxxxxxxx [mailto:coapp-developers-bounces+garretts=microsoft.com@xxxxxxxxxxxxxxxxxxx] On Behalf Of Rivera, Rafael
> Sent: Wednesday, August 04, 2010 6:06 PM
> To: Elizabeth M Smith
> Cc: coapp-developers@xxxxxxxxxxxxxxxxxxx
> Subject: Re: [Coapp-developers] Engine - Teds initial take
>
> That's a pretty poor reason to not type a few extra characters... but I can't offer a concrete reason why we should support ANSI.
>
> /rafael
>
> On 8/4/2010 11:25 AM, Elizabeth M Smith wrote:
>> On 8/4/2010 11:13 AM, Rivera, Rafael wrote:
>>> Looks nice, love the chip name.
>>>
>>> Just one note -- I see wide-character strings in use. I suggest
>>> replacing them, and their print functions, with T equivalents,
>>> leaving the choice of ANSI or UNICODE to the magical defines in the
>>> headers and ultimately the human compiling this stuff.
>>>
>>> So, from initial glance, I'd replace L"" with _T("") and fwprintf
>>> with _ftprintf.
>>>
>>
>> No way in hell do I want to support anyone doing that - then you'd
>> have idiots compiling and giving out version that don't support
>> UNICODE strings and users complaining about it
>>
>> ICK
>>
>> UNICODE or nothing.
>>
>> Thanks,
>> Elizabeth M Smith
>
>
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