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Re: Built-in meshes.

 

On Tue, Jul 01, 2008 at 10:45:23AM +0100, Nuno David Lopes wrote:
> On Tuesday 01 July 2008, Anders Logg wrote:
> > It worked fine this time. Thanks!
> >
> > The quality of the UnitCircle mesh looks acceptable and can be
> > improved by a couple of calls to mesh.smooth().
> Nice! That would be my next question (smooth()).
> In that case i will add Ellipses, Spheres, Ellipsoids, Cylinder, and some 
> strange modifications. 
> And for the next time i will add the sandox/built-in-mesh/ for testing  the 
> meshes.

Nice.

> About the procedure for hg bundle to avoid the heads thing.
> the easier way is:
>  clone and then add the modifications?
> Its easy to forget something, this way.

You should only need to add your modifications, then commit.
If someone has pushed a changeset in between, you need to do pull
followed by merged.

-- 
Anders

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