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Re: Luna Check Up

 

Cerbere - Two remaining interests I have are renaming slingshot to
slingshot-launcher <https://bugs.launchpad.net/elementaryos/+bug/993044> and
porting cerbere to
granite<https://code.launchpad.net/~victored/cerbere/granite-port>
.

Contractor - Needs love.

Pantheon Files - Need info from xapantu since he is working upstream on
Marlin. What are they working on? Does it impact us positively or
negatively? And how long will it take?

Gala - You know.

Granite - Popovers are
annoying<https://bugs.launchpad.net/granite/+bug/1011185>.
beta1 or future?

Noise - Development has moved upstream to beatbox. Once its stable release
is made, Noise will get the treatment it needs.

libpantheon - What does mefrio think?

Greeter - Papa was a rolling stone.

Terminal - Looking good. Maybe munchor will have a free weekend soon and
run through it.

Scratch - Looking good. Mefrio shows us who's the original multitasking man
around here.

Slingshot - voluntatefaber just got back from vacation today. Expect great
things.

Switchboard - aroman, holla back.

Wingpanel - Looking good. Maybe agent00tai or someone else can bring it
home.


On Sun, Jul 8, 2012 at 9:07 PM, Cassidy James <c@xxxxxxxxxxx> wrote:

> Amen! :) Also, let's definitely make sure that once those are released, we
> help out where it's needed rather than working on additional bits of those.
> If we really crack down and focus our development, we can get a beta
> release pushed out of here pretty quickly. Then we wait for the wider
> testing and onslaught of bug reports that'll come from that. ;)
> On Jul 8, 2012 6:40 PM, "Daniel Foré" <daniel@xxxxxxxxxxxxxxxx> wrote:
>
>> Hey Guys,
>>
>> Just thought I'd give a quick rundown of the beta-1 milestone:
>> https://launchpad.net/elementary/+milestone/luna-beta1
>>
>>
>> Cerbere - Looks like we have all the beta-1 bugs fixed! Did we forget to
>> target any other bugs or can we make a release?
>>
>> Contractor - we have 3 bugs to fix here. One crasher, one
>> translation-related, and one we could probably solve by splitting contracts
>> into separate packages (not shipping them with Contractor itself).
>>
>> Files - only 2 bugs here. One seems pretty bite size, just adding/chaning
>> a CSS class. Another seems more difficult and something we might want to
>> retarget to another milestone.
>>
>> Gala - lots of bugs here. We could use all the help we can get.
>>
>> Granite - only 1 bug and it has a linked branch. Can we get a review on
>> this branch? Also, can we then make a Granite release or did we have some
>> other bugs to target?
>>
>> Noise - soo many bugs. This one needs help as well.
>>
>> Libpantheon - two bugs here, one with a patch and another with a branch.
>> Can we get these reviewed and figure out where we're at?
>>
>> Greeter - 6 reports here.
>>
>> Terminal - 6 bugs. A few of them look pretty bite size.
>>
>> Scratch - 3 bugs. Two of them need design input. I'll try to get that
>> figured out. The last one is a sensitivity thing and I'm thinking it's
>> probably not a super difficult fix.
>>
>> Slingshot - 6 bugs. a few of them just popped up so we might be able to
>> track the regression pretty easily.
>>
>> Switchboard - 7 bugs. couple of these we could probably move to a later
>> milestone since they're more wish list. Some of the other ones are pretty
>> legit. Definitely need to get this sorted.
>>
>> Wingpanel - 2 bugs. one shortcut thing and one multi-monitor problem.
>>
>>
>> So as you can see we have a few projects that are very close to release:
>> Cerbere, Granite, Contractor, Files, Scratch, Wingpanel. Let's knock these
>> out really quick and get 'em out of our faces so we can concentrate on
>> cleaning up the ones that really need help!
>>
>>
>> Best Regards,
>>
>> Daniel Foré
>>
>> elementaryos.org
>>
>>
>> --
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>>
>>
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>


-- 
Cody Garver

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