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Re: Treestore rewrite

 

Hi Lionel,

it is coincidence but in the morning I decided to backport some easy
features/patches back into stable 0.2.4 code. I looked up feasible bugs
and made a list (it explains the increased bugs activity :-)

I didn't know about TreeStore. With the current code in the branch, it
also have problems -- after drag'n'drop tasks are shown in the browser
twice, problems with not showing tags, renaming their (found after a
little playing). Would it be more worth to debug these issues or making
liblarch-gtk layer work?

I have some little chunks of spare time I'm willing to help with
releasing GTG.

Izidor

Am Freitag, den 11.03.2011, 15:59 +0100 schrieb Lionel Dricot:
> Hello,
> 
> Thanks to my new job at Lanedo, I may take sometime to work on GTG when
> I'm not busy on other project. I expect the next two weeks to be quite
> calm and thus, I want to unlock GTG.
> 
> Can anybody tell me what is the status of the different branches ? Is
> there something nearly releasable ?
> 
> 
> Most of you know that most of our problems where lying in the
> liblarch-gtk layer. I've rewritten that layer using a plain old
> TreeStore :
> 
> https://code.edge.launchpad.net/~gtg/gtg/treestore_rewrite
> 
> 
> It should be bad for performance but at least, it should allow us to
> make something that work.
> 
> Is there still something motivated to work on GTG and with some spare
> time in the next two weeks ?
> 
> 
> Lionel
> 
> 
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