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Message #01023
re: menus and AUI
Ok. Thanks.
I don't want to "publish" my idea as the best, and I know MS standards
are not (always or generally) the best. But for users familiar to
standard menus, kicad seems to be difficult to use and there is (for
most commands) only one GUI way to exec commands. This is a good thing
for advanced users (they will probably use shortcuts or command lines,
e.g. Blender), but a little difficult for novices. I found a lot of
users that posted comments like "kicad is difficult to use" or "how to
exec this command" (e.g. autorouter), and this was the reason I posted
my first question. Conclusion: my special effort will be about snap-to-
pin facilities. However, i've already compiled some interface
changes... I think pane toolbars could be a good idea...
Advices well appreciated.
Thanks.
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