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Re: Crosscompilling again - no luck
I think your problem probably lies with --enable-monolithic. Under a
mingw32 build there is no way for cmake to detect what components of
wxWidgets are available in a monolithic build. You can either change
the cmake scripts to detect a monolithic build instead, or else
disable monolithic building in your configure command and see how you
get on from there.
2011/3/21 Milan Horák <konference@xxxxxxx>:
> from build directory of unpacked wxWidgets source:
> ../configure --enable-unicode --enable-monolithic --enable-shared
> --enable-aui --with-msw --with-opengl
> --prefix=/home/milan/Development/toolchain-mingw --host=i586-mingw32msvc
> Dne 21.3.2011 16:14, Brian Sidebotham napsal(a):
>> 2011/3/10 Milan Horák<konference@xxxxxxx>:
>>> Hi gentlemen,
>>> I'm trying again to crosscompile Kicad for Windows on Linux.
>>> My problem is, that cmake ends with "wxWidgets bot found" message.
>>> I ran cmake through strace but everything seems to be the right way.
>>> wx is 2.8.11, Kubuntu 10.10
>>> What should I focus on now?
>>> Thanks for any advice.
>> Can you post how you are building wxWidgets (the command line)?
>> Are you defining wxWidgets_ROOT_DIR in your cmake options?
>> There are several points of failure for cmake detecting wxWidgets.
>> It's very easy to build on a windows command line if that's possible
>> for you to do.
>> Best Regards,