Hi again,
I moved the process to another machine and it seems that almost all is
working. The problem is that when I try to compile for Windows, I get
these messages runing cmake:
-- Check for installed OpenGL -- found
-- Check for installed wxWidgets -- found
-- Bazaar version control system version found.
-- Check for installed zlib -- found
-- Configuring done
-- Generating done
CMake Warning: The variable, 'CMAKE_TOOLCHAIN_FILE', specified manually,
was not used during the generation.
CMake Warning: The variable, 'KICAD_AUIMANAGER', specified manually, was
not used during the generation.
CMake Warning: The variable, 'KICAD_AUITOOLBAR', specified manually, was
not used during the generation.
cmake command used is:
cmake -DCMAKE_BUILD_TYPE=Release
-DCMAKE_TOOLCHAIN_FILE=$mingw_toolchain_file
-DCMAKE_INSTALL_PREFIX=$build_dir_win32 -DKICAD_AUIMANAGER=ON
-DKICAD_AUITOOLBAR=ON ..
Did anything changed?
Milan
Dne 22.3.2011 01:14, Brian Sidebotham napsal(a):
Hi Milan,
I think your problem probably lies with --enable-monolithic. Under a
mingw32 build there is no way for cmake to detect what components of
wxWidgets are available in a monolithic build. You can either change
the cmake scripts to detect a monolithic build instead, or else
disable monolithic building in your configure command and see how you
get on from there.
Best Regards,
Brian.
2011/3/21 Milan Horák<konference@xxxxxxx>:
Hi,
from build directory of unpacked wxWidgets source:
../configure --enable-unicode --enable-monolithic --enable-shared
--enable-aui --with-msw --with-opengl
--prefix=/home/milan/Development/toolchain-mingw --host=i586-mingw32msvc
--build=x86_64-linux
Milan
Dne 21.3.2011 16:14, Brian Sidebotham napsal(a):
2011/3/10 Milan Horák<konference@xxxxxxx>:
Hi gentlemen,
I'm trying again to crosscompile Kicad for Windows on Linux.
My problem is, that cmake ends with "wxWidgets bot found" message.
I ran cmake through strace but everything seems to be the right way.
wx is 2.8.11, Kubuntu 10.10
What should I focus on now?
Thanks for any advice.
Milan
Can you post how you are building wxWidgets (the command line)?
Are you defining wxWidgets_ROOT_DIR in your cmake options?
There are several points of failure for cmake detecting wxWidgets.
It's very easy to build on a windows command line if that's possible
for you to do.
Best Regards,
Brian.
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