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Re: 3D viewer, VRML V1.0 support


I am also new to Kicad dev.  Some of my first work with Kicad dealt with
the 3D viewer. I have not submitted code yet - but there is a process for
doing so.  There should be a FAQ somewhere which covers this although I
have not needed to consult one yet.


Thus far, my introductory work has included realistic mode soldermask color
selection, allowing for decoupling hide/show layers between 3d viewer and
PCBNew, autosave of zoom/rotate parameters after exit, realistic mode
silkscreen color selection, etc.

As there is already a VRML exporter - you may want to look there even
though this does not launch from the 3d viewer.

There are surely others with longer runtime with the code who can better
point you in the right direction.

The 3d code, in general, is easy to find since the source tree contains


On Mon, Jul 14, 2014 at 3:52 AM, Mário Luzeiro <mrluzeiro@xxxxx> wrote:

> Hello, I am new to kicad-developers.
> I am planning to do my first contribution: adding support to 3D Viewer to
> read VRML V1.0 files. It practically means that it will be possible to
> direct download parts in VRML format from the 3dContenteCentral.com website
> without any more middle conversion :)
> I need some guidance in kicad development, so I have some questions:
> How can I submit my source code contributions?
> Is there anyone responsible for 3D viewer related parts?
> Are there anyone already working at moment in 3D viewer related stuff?
> What are the big picture planes for 3D related stuff in kicad?
> Is there any place where I can find a list of related wishes?
> Thanks in advance!
> Regards,
> Mario
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