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Message #20976
3D-Viewer Raytraced render
Hello all,
I would like to show you some screenshots of the progress of a 3d-viewer render based on raytracing (with some vitamins) that I am working on:
https://meocloud.pt/link/aaf06e3f-e308-40c8-bddb-f8aa762b4a16/20151027_3d-viewer/
(please download the file image if you want see it in full resolution)
To keep this email short, I will not add details, please feel free to make any questions.
There are (at moment) two modes of rendering: preview (while moving) or quality rendering. In preview mode it render a fast draft in order to get some interactive framerate while adjusting the view of the board. So the screenshots label as 'preview' shows it to compare draft/quality.
The quality rendering time.. depends on how many CPUs you have and (special) how fast your cache is. In my laptop, 8 cpu processor, it can take longer than a eye blink.. ..probably two or three eye blinks.
If you would like to try it in your machine, you can try built my branch:
https://code.launchpad.net/~mrluzeiro/kicad/kicad_new3d-viewer
(probably have issues to build on windows)
There are still lot of room for improvements, ideas and things to do ... special, add of 3D models (Cirilo is working on path, plugins and cache of models, I plan to start next working on a parser or adding some support to display the 3D models by the render... )
I would welcome anyone interested in this areas to join us to speed up the development or add a little more of improvements.
Cheers,
Mario Luzeiro
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