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Message #22275
Re: support of 3D model plugins
On 1/3/2016 7:06 AM, Bevan Weiss wrote:
> Is it something that might be worth considering an external open source
> library for?
> A very quick google reveals a few options:
> http://assimp.sourceforge.net/main_features.html
> http://meshlab.sourceforge.net/
>
> I imagine that the number of 'desired' file formats would quickly expand out
> of control for what the KiCad development team would have the time for.
>
> If there was a library that would just dump out the raw info (like polygons
> and vertex shading/specular etc) that would make things easier right?
Before I would allow this dependency to be added to KiCad, I would
require the following:
1) It's license is compatible with the GPL3+.
2) Builds from source on Linux, Windows, and OSX without patching or
major hand holding using a mature build configuration tool such as cmake
or autotools.
3) Packages for most major Linux distros, OSX, and windows and what the
minimum usable version should be (Debian Stable or Ubuntu 14.04 LTS are
good benchmarks).
4) A sane (read better than a lot of the stock Find*.cmake modules)
FindAssimp.cmake file for configuring the KiCad build.
5) A lot of testing.
If we are really interested in supporting most or all of the 3D formats
that Assimp handles then it may be something worth investigating.
>
>
>
> Regards,
> Bevan Weiss
>
> -----Original Message-----
> From: Kicad-developers
> [mailto:kicad-developers-bounces+bevan.weiss=gmail.com@xxxxxxxxxxxxxxxxxxx]
> On Behalf Of Nick Østergaard
> Sent: Sunday, 3 January 2016 9:42 PM
> To: Cirilo Bernardo <cirilo.bernardo@xxxxxxxxx>
> Cc: KiCad Developers <kicad-developers@xxxxxxxxxxxxxxxxxxx>
> Subject: Re: [Kicad-developers] support of 3D model plugins
>
> I have seen multiple people reporting bugs regarding X3D, so I guess there
> are some people using it. I don't know if it is because they don't know
> which format "to use" or that they genuinely mean it is better than VRML2.
> Me, myself, I don't really know the real difference.
>
> 2016-01-03 3:46 GMT+01:00 Cirilo Bernardo <cirilo.bernardo@xxxxxxxxx>:
>> I have finished the VRML2 3D plugin and the (new) 3D Properties
>>
>> dialogs now show a preview of VRML2 models. I have read the VRML1
>>
>> specifications a few times over and I'm uncertain if I should
>>
>> support that format - any comments? The same is true of the X3D
>>
>> model format - do we really have enough users of VRML1 and X3D to
>>
>> warrant implementation of those parsers as a 3D plugin?
>>
>>
>> - Cirilo
>>
>>
>>
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