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Message #22276
Re: OS X drawing performance
I'm willing to commit it if the osx devs are confident that it's going
to work and it doesn't break anything on windows or linux.
On 1/3/2016 4:40 PM, Adam Wolf wrote:
> I can take a look at it early this week, but don't feel like you have to
> hold off for me.
>
> On Sun, Jan 3, 2016 at 3:34 PM, Wayne Stambaugh <stambaughw@xxxxxxxxx
> <mailto:stambaughw@xxxxxxxxx>> wrote:
>
> Is this ready to be committed or does it need additional testing by
> other OSX users?
>
> On 1/1/2016 5:06 PM, Bernhard Stegmaier wrote:
> > Hi,
> >
> > I played around on how to more efficiently draw the grid on OS X
> in legacy canvases.
> > Attached is a patch with the best improvement I found (without
> radical changes).
> >
> >
> >
> >
> >
> > However, I am not really sure about it… on one of my machines it
> definitely is an improvement, on the other it doesn’t make a big
> difference.
> >
> > So, could some of the OS X folks still compiling their own
> versions maybe test it and give feedback?
> > To get activated, you need to configure with
> “-DUSE_WX_GRAPHICS_CONTEXT=ON”, because it uses wxGraphicContext
> (which probably was not directly used on OS X before, but shouldn’t
> be any problem).
> >
> > I also have uploaded my build for anyone who might want to try
> without compiling to
> > https://drive.google.com/open?id=0Bxxu6Mh3pHubcTBjeXdaemNSblE
> > It should run on 10.10 and above (but probably not on older
> processors).
> > And no, package doesn’t look like official builds, there is no
> support, no scripting, no github plugin, … :)
> >
> > It would especially be great if some of the users who recently
> complained about “borderline usability” could check to see if it
> makes things better for them.
> >
> >
> > Regards,
> > Bernhard
> >
> > PS:
> > A really huge improvement (much more than the one above) would be
> to draw grid as lines.
> > However, this needs major tweaking of grid colors/transparency.
> > If you just draw lines like it is now you more or less only will
> see grid lines everywhere.
> >
> > PPS:
> > I also tried drawing one row into a memory bitmap and blitting
> that one for each grid row (maybe a bit like the “optimized version”
> still mentioned in the comment in the code).
> > This is slower than directly drawing the grid...
> >
> >
> >
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>
>
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