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Message #22277
Re: OS X drawing performance
We're still going back and forth privately with small tweaks, hold on a bit :)
On Sun, Jan 03, 2016 at 04:46:55PM -0500, Wayne Stambaugh wrote:
> I'm willing to commit it if the osx devs are confident that it's going
> to work and it doesn't break anything on windows or linux.
>
> On 1/3/2016 4:40 PM, Adam Wolf wrote:
> > I can take a look at it early this week, but don't feel like you have to
> > hold off for me.
> >
> > On Sun, Jan 3, 2016 at 3:34 PM, Wayne Stambaugh <stambaughw@xxxxxxxxx
> > <mailto:stambaughw@xxxxxxxxx>> wrote:
> >
> > Is this ready to be committed or does it need additional testing by
> > other OSX users?
> >
> > On 1/1/2016 5:06 PM, Bernhard Stegmaier wrote:
> > > Hi,
> > >
> > > I played around on how to more efficiently draw the grid on OS X
> > in legacy canvases.
> > > Attached is a patch with the best improvement I found (without
> > radical changes).
> > >
> > >
> > >
> > >
> > >
> > > However, I am not really sure about it… on one of my machines it
> > definitely is an improvement, on the other it doesn’t make a big
> > difference.
> > >
> > > So, could some of the OS X folks still compiling their own
> > versions maybe test it and give feedback?
> > > To get activated, you need to configure with
> > “-DUSE_WX_GRAPHICS_CONTEXT=ON”, because it uses wxGraphicContext
> > (which probably was not directly used on OS X before, but shouldn’t
> > be any problem).
> > >
> > > I also have uploaded my build for anyone who might want to try
> > without compiling to
> > > https://drive.google.com/open?id=0Bxxu6Mh3pHubcTBjeXdaemNSblE
> > > It should run on 10.10 and above (but probably not on older
> > processors).
> > > And no, package doesn’t look like official builds, there is no
> > support, no scripting, no github plugin, … :)
> > >
> > > It would especially be great if some of the users who recently
> > complained about “borderline usability” could check to see if it
> > makes things better for them.
> > >
> > >
> > > Regards,
> > > Bernhard
> > >
> > > PS:
> > > A really huge improvement (much more than the one above) would be
> > to draw grid as lines.
> > > However, this needs major tweaking of grid colors/transparency.
> > > If you just draw lines like it is now you more or less only will
> > see grid lines everywhere.
> > >
> > > PPS:
> > > I also tried drawing one row into a memory bitmap and blitting
> > that one for each grid row (maybe a bit like the “optimized version”
> > still mentioned in the comment in the code).
> > > This is slower than directly drawing the grid...
> > >
> > >
> > >
> > > _______________________________________________
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> >
> >
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> >
>
>
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