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Message #23739
Re: 3D plugin for STEP/IGES via OCE
I would create the plugin as a separate project. That's really the
idea of plugins afterall. I wouldn't bother rolling much more than the
bare essential plugins into the KiCad source. This would be a great
example of how to externally develop a plugin.
Best Regards,
Brian.
On 10 March 2016 at 09:11, Cirilo Bernardo <cirilo.bernardo@xxxxxxxxx> wrote:
> Hi folks,
>
> I have a 3D plugin built to support STEP and IGES visualization via OCE
> and have linked 3 screenshots below.
>
> https://drive.google.com/open?id=0By_XTJN-s8aXS1pKSE5uNVp0VG8
> https://drive.google.com/open?id=0By_XTJN-s8aXclV4enBueWhnaGM
> https://drive.google.com/open?id=0By_XTJN-s8aXclV4enBueWhnaGM
>
> The HackRF STEP model was created by Maurice via his KiCad StepUP
> tools for FreeCAD.
>
> If people would like this plugin to be pushed into 3d_initial_merge then
> let me know; I would need to add a CMake option to build it since it
> depends on OCE and should not be built by default. Just remember that
> these models will not be visible in 3DViewer until the current 3DViewer
> has been replaced by one which uses the scenegraph objects from
> 3d_initial_merge. Mario is making a lot of progress with his 3DViewer
> branch, so hopefully it won't be too long before we have all the latest
> 3D visualization codes. :)
>
> One note: although the new 3D viewer will be able to directly use the
> STEP/IGES models (no need to convert to VRML), actual MCAD
> exports is still a long way away since it depends on the implementation
> of a plugin system for reading and manipulating the PCB data itself.
>
> Thanks to Tom Wlostowski for the initial OCE investigations and his
> sample c++ code for converting STEP to VRML.
>
> - Cirilo
>
>
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