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Re: 0.1 degrees

 

On 4/11/2016 11:01 AM, Tomasz Wlostowski wrote:
> On 11.04.2016 16:57, Wayne Stambaugh wrote:
>> On 4/11/2016 10:39 AM, jp charras wrote:
>>> Le 11/04/2016 16:07, Wayne Stambaugh a écrit :
>>>> On 4/11/2016 9:43 AM, jp charras wrote:
>>>>> Le 11/04/2016 15:12, Nick Østergaard a écrit :
>>>>>> In addition I would vote for a proper validator that accepts units. We
>>>>>> already have the feature to enter 42.34 mm even if you are in inch
>>>>>> mode globally. With the wxvalidator you can not enter letters at all,
>>>>>> and hence not the unit.
>>>>>
>>>>> For this feature, see:
>>>>> double DoubleValueFromString(  EDA_UNITS_T aUnits, const wxString& aTextValue );
>>>>> It accepts units and both separators in the text value (for angles, degrees or radians).
>>>>
>>>> This isn't a validator.  DoubleValueFromString() has to be called after
>>>> the data is entered into the text control.  Properly designed validators
>>>> will filter illegal characters and display error messages if the
>>>> validation fails.  It's a much cleaner design.  Eventually I would like
>>>> to see most if not all of our dialogs use validators.  We just need to
>>>> create a decent set of stock validators that handle the data entry we
>>>> use.  Once we have a decent set of stock validators, it should be fairly
>>>> trivial to fix our dialogs.
>>>>
>>>
>>> Of course, it is not a validator, but shows what a good validator should accept.
>>>
>>> Just when creating validators for values (coordinates, angles) keep in mind the presence of units,
>>> taking in account the I18n constraints.
>>> A validator for coordinates and angles is more complicated than the wxValidators from wxWidgets, if
>>> we want to specify units in values (I have to say I do not use this feature, but it currently exists)
> 
> Hi Wayne,
> 
> Just my 5 cents - I once wrote a class called WX_UNIT_BINDER (used in
> the P&S dialogs) which manages a text input field along with its unit
> label (according to current units settings). Maybe it could be extended
> with proper validation and used for all coordinate/dimension inputs?
> 
> Tom
> 

Hey Tom,

This would be fine if we didn't already have the wxValidator plumbing in
place.  I would rather take advantage of the validation and transfer
code already provided by wxWidgets rather than reinvent the wheel.

Cheers,

Wayne


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