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KiCad patch: Use XDG_CONFIG_HOME on Windows

 

Hi,

this is my patch to use XDG_CONFIG_HOME environment variable on Windows.

regards

Mike (mwayne)

From b9d130cfcc1b848274f43dbe85012a185205fdbc Mon Sep 17 00:00:00 2001
From: mwayne <wodarczykmike@xxxxxxxxx>
Date: Wed, 26 Oct 2016 14:03:17 +0200
Subject: [PATCH] Use XDG_CONFIG_HOME on Windows
MIME-Version: 1.0
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--------------2.10.1.windows.1
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---
 common/common.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)


--------------2.10.1.windows.1
Content-Type: text/x-patch; name="0001-Use-XDG_CONFIG_HOME-on-Windows.patch"
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Content-Disposition: attachment; filename="0001-Use-XDG_CONFIG_HOME-on-Windows.patch"

diff --git a/common/common.cpp b/common/common.cpp
index 976e419..8547956 100644
--- a/common/common.cpp
+++ b/common/common.cpp
@@ -362,7 +362,7 @@ wxString GetKicadConfigPath()
     //      Mac: ~/Library/Preferences
     cfgpath.AssignDir( wxStandardPaths::Get().GetUserConfigDir() );
 
-#if !defined( __WINDOWS__ ) && !defined( __WXMAC__ )
+#if !defined( __WXMAC__ )
     wxString envstr;
 
     if( !wxGetEnv( wxT( "XDG_CONFIG_HOME" ), &envstr ) || envstr.IsEmpty() )

--------------2.10.1.windows.1--



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