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Message #26969
Re: Cairo boost
Ah, ok. Well, it works great and performance is very usable, so good job regardless. I think it might be worth keeping in a setting to enable antialiasing, even if the performance is poor. Its no good for actually doing layout, but I will often use it to make a 'prettified' screen shot or similar of a board. Unless I'm the only person who does that, then it's probably not worth your time hehe.
I agree about OpenGL. I'll just have to be patient. And its really not that important, its just easy on the eyes (antialiasing).
> On Dec 11, 2016, at 1:48 PM, Tomasz Wlostowski <tomasz.wlostowski@xxxxxxx> wrote:
>
> On 09.12.2016 21:50, metacollin wrote:
>> I just cloned the branch and I can confirm it compiles and runs without
>> issue on macOS.
>>
>> However, there *might* be some issues. I am not sure if this is a
>> problem specific to macOS, or is simply because it is still a work in
>> progress, but antialiasing isn't working, at least for me (I'm on macOS
>> 10.12.2b6). Performance is quite good though. If I can get this level
>> of performance but with the features that make cairo so 'pretty', it'll
>> be like Christmas came early :D.
>>
>> I used the closest thing I have to a 'nightmare' pcb (from the
>> perspective of the graphics library) for rendering.
>>
>> This is how the standard (slow) cairo renderer looks to me in OS X:
>> https://metacollin.com/screens/upshot_m2aJ016Q.png
>>
>> Here is the same pcb, rendered using the optimized cairo renderer:
>> https://metacollin.com/screens/upshot_dzPoOm5n.png
>>
>> Is it supposed to look like that? Apologies if this is just a matter of
>> things still being worked on.
>
> Yes, it's supposed to look this way. We might add a configuration option
> to enable antialiasing and correct alpha blending/ordering, but the
> rendering speed will become very slow again. Your choice. I would rather
> invest in adding antialiasing to the OpenGL backend, which works on any
> Mac.
>
>
>>
>> Oh, flip view also works fine but no refresh event is sent (or
>> whatever), so the flip won't actually be reflected until I zoom or
>> scroll. No biggie, but should be a quick fix.
> Thanks, we'll fix that.
>
> Tom
>>
>>
>>> On Dec 9, 2016, at 10:54 AM, Adam Wolf <adamwolf@xxxxxxxxxxxxxxxxxxxx
>>> <mailto:adamwolf@xxxxxxxxxxxxxxxxxxxx>> wrote:
>>>
>>> Sorry, replied from wrong account before.
>>>
>>> pixman is fine on OSX.
>>>
>>> Adam Wolf
>>>
>>
>
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