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Message #27051
Anti-Aliasing in GAL OpenGL Canvas
Hello all,
I've been working on adding Anti-Aliasing to the OpenGL canvas.
Supported modes are:
- Smaa: Relatively fast post process edge smoothing (High/Ultra
qualities). Can result in visual glitches when zoomed far out.
- Supersampling: 2x and 4x, high quality but slow, only use on potent
gfx cards or for screenshot purposes.
A screenshot is attached.
The aa-branch can be found at:
https://code.launchpad.net/~decimad/kicad/+git/kicad/+ref/anti-aliasing
Many thanks to Simon Richter for helping me with wxFormBuilder (ewwww!)
and Orson for all kinds feedback.
As usual, I hope I don't break anything... Have a nice christmas all!
Michael
Attachment:
antialiasing.png
Description: PNG image
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