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Re: [PATCH] Use absolute path CMAKE_INSTALL_FULL_LIBDIR for 3d viewer PLUGINDIR

 

On 12/11/2018 11:52 AM, Brüns, Stefan wrote:
> On Dienstag, 11. Dezember 2018 17:27:20 CET Wayne Stambaugh wrote:
>> Hi Stefan,
>>
>> On 12/11/2018 11:17 AM, Brüns, Stefan wrote:
>>> On Sonntag, 9. Dezember 2018 18:07:21 CET Wayne Stambaugh wrote:
>>>> Stefan,
>>>>
>>>> I tested you patch and it seems to work fine on linux.  However, it also
>>>> affects macos which I'm not sure that it wont break something.  Would
>>>> one of our macos devs please take a look at this patch when you get a
>>>> chance.
>>>
>>> Hi Wayne,
>>>
>>> I am quite sure it does not affect MacOS, as the changed code block is
>>> guarded by #ifndef __WXMAC__ [1], and PLUGINDIR is not used outside the
>>> block as far as I can see.
>>>
>>> Kind regards,
>>>
>>> Stefan
>>>
>>> [1] https://git.launchpad.net/kicad/tree/3d-viewer/3d_cache/
>>> 3d_plugin_manager.cpp#n123
>>
>> The patch I'm looking at applies at line 149 which is inside #ifndef
>> _WIN32 block which would effect both linux and macos.  Is it possible
>> this code changed you submitted the patch (it does apply cleanly) or I
>> have the wrong patch.  I've attached the patch I tested just in case.
> 
> And line 123 has #ifndef __WXMAC__. The WIN32 block is nested inside it, so 
> literally it is #if !(defined(__WXMAC__) || defined(_WIN32)).
> 
> Regards,
> 
> Stefan
> 

I merged your patch into the development branch.  Thank you for your
contribution to KiCad.

Cheers,

Wayne


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