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Re: [patch] GAL pixel alignment
Le 10/02/2019 à 23:26, Tomasz Wlostowski a écrit :
> The 3 attached patches add pixel alignment while drawing strokes in GAL
> (both Cairo and OpenGL), resulting in sharp and uniform width lines
> regardless of the zoom level and antialiasing settings. Current GAL
> canvas does not round geometry to integer pixel coordinates, resulting
> in sometimes blurred or jagged lines. I encourage you to test them,
> especially at the OpenGL version (as it relies on the Vertex Shader for
> the rounding/alignment).
> @Wayne do you think these can make to 5.1 (I guess it's too late) or
> should we postpone them to V6?
I tested them on W7 32bits and Kubuntu 14.04.
They work fine, and the look is much better.