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Message #41576
Re: wxWidgets Event Tables or Bind and lambdas
On 7/12/2019 8:46 AM, Simon Richter wrote:
> Hi,
>
> My layout would be
>
> m_footprintListBox->Bind( wxEVT_RIGHT_DOWN,
> [this]( wxMouseEvent& )
> {
> this->PopupMenu( this->m_footprintContextMenu );
> } );
I like the way this looks compared to the other formats proposed. If
there are no objections, I can add it to the coding policy.
>
> Rationale:
>
> - it follows the "indent twice for round parentheses" rule
> - the lambda begins on the first character in the line
> - it keeps the lambda on the same indentation level
> - it leaves enough space for the lambda without too many extra breaks
> - the closing parenthesis follows the last argument on the same line
>
> The "wxEVT_RIGHT_DOWN" would technically be on the same level as the lambda, so
>
> m_footprintListBox->Bind(
> wxEVT_RIGHT_DOWN,
> [this]( wxMouseEvent& )
> {
> this->PopupMenu( this->m_footprintContextMenu );
> } );
>
> would be equivalent. We have both
>
> function( arg1, arg2, arg3, arg4, arg5,
> arg6, arg7 );
>
> and
>
> function(
> arg1,
> arg2,
> arg3,
> arg4,
> arg5,
> arg6,
> arg7 );
>
> in the codebase, as well as several instances where some arguments are
> grouped tighter than others, e.g.
>
> function( something.x, something.y,
> something.w, something.h );
>
> instead of
>
> function( something.x, something.y, something.w,
> something.h );
>
> I think the usual rule applies: the compiler doesn't care, so the highest
> priority is that it should be human readable.
>
> Simon
>
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