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Re: Granularity of DRC error code


On 11/06/2020 22:27, Jeff Young wrote:
> I had also originally planned on “compiling” the classic system into behind-the-scenes rules, but I don’t think that’s going to work out.  It’s pretty easy to agree on priority of all the edge case (pad override, footprint overrides, netclasses vs. board settings, etc.), but there’s nothing uniform about them.

Hi Jeff,

I'm actually coding it right now... Why do you think it will not work?


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