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Message #44756
Re: MSVC compile: missing s3d_plugin_oce.dll
The latest vcpkg master should have opencascade's linkage to debug freetype
libraries fixed now.
You will have to git pull --rebase your vcpkg folder. Run .\vcpkg upgrade
--no-dry-run and then once rebuilt, copy the DLLs all over again to the
kicad install bin
On Wed, Dec 2, 2020 at 9:58 AM Roberto Fernández Bautista <
roberto.fer.bau@xxxxxxxxx> wrote:
> Just one thing to check: Are you running the "install" target through
> visual studio? Note that for each executable you can either install it and
> debug or debug standalone
> [image: image.png]
> [image: image.png]
>
> I've fallen under the mistake before of debugging without installing and
> then wondering why I am getting error messages of dlls missing.
>
>
> On Wed, 2 Dec 2020 at 08:11, <develop@xxxxxxxxxxxxx> wrote:
>
>> I copied over ALL of the dlls, just in case, and it did not help. If it
>> is about dependencies, maybe I missed to install something in vcpkg. I
>> installed the recommended libraries as per the web documentation:
>>
>> boost cairo curl glew gettext glm icu ngspice opencascade opengl openssl
>> python3 wxwidgets zlib.
>>
>> Anything missing?
>>
>>
>>
>>
>>
>> *Von:* Mark Roszko <mark.roszko@xxxxxxxxx>
>> *Gesendet:* 21 November 2020 14:01
>> *An:* develop@xxxxxxxxxxxxx
>> *Cc:* KiCad Developers <kicad-developers@xxxxxxxxxxxxxxxxxxx>
>> *Betreff:* Re: [Kicad-developers] MSVC compile: missing
>> s3d_plugin_oce.dll
>>
>>
>>
>> If the kiface file exists in that path, the failure to load is because
>> you are missing more dependencies in the install\bin folder that need to be
>> copied from vcpkg debug\bin or bin.
>>
>>
>>
>>
>>
>> On Sat, Nov 21, 2020 at 3:00 AM <develop@xxxxxxxxxxxxx> wrote:
>>
>> I got it sorted out, partially. After copying the right jpeg62.dll and
>> lzmad.dll to the install directory for debug, KiCad started all right.
>>
>> When starting eeschema or pcbnew or anything loaded by kiway.cpp, I get
>> an error about failing *.kiface to load.
>>
>> Debugging showed that in wxDynamicLibrary::Load, RawLoad is called with
>> the correct path (in my case
>> <L"E:\\Github_Repositories\\kicad\\build\\install\\x64-Debug\\bin\\_eeschema.kiface">
>>
>> but that returns NULL, as it fails to load the library. Unfortunately,
>> RawLoad does not provide any error codes.
>>
>> Is this the bug you mentioned? But then, the path passed to RawLoad is
>> correct, so I do not see what can be wrong here. Other modules like ntdll,
>> comctrl32 e.a. are loaded ok.
>>
>> Only thing I can image is that – out of the blue - there’s a problem with
>> the path string. Is it a MSVC specific thing (the nightlies obviously are
>> built all right)? Ok, the nightlies are built with wxwidgets 3.0.5
>>
>> and I'm on wxwidgets 3.1.4. But one week or so ago, everything was ok.
>> Trouble started after upgrading vcpkg.
>>
>> -Martin
>>
>>
>>
>> *Von:* Mark Roszko <mark.roszko@xxxxxxxxx>
>> *Gesendet:* 16 November 2020 20:56
>> *An:* develop@xxxxxxxxxxxxx
>> *Betreff:* Re: [Kicad-developers] MSVC compile: missing
>> s3d_plugin_oce.dll
>>
>>
>>
>> Probably a few weeks wait....I have it on my queue to revisit vcpkg at
>> some point and upstream also takes time to merge fixes.
>>
>>
>>
>> It's just easier to copy the DLLs like I noted.
>>
>>
>>
>> On Mon, Nov 16, 2020 at 2:45 PM <develop@xxxxxxxxxxxxx> wrote:
>>
>> Ok. Can you notify me when it’s fixed? Thanks a lot!
>>
>> -Martin
>>
>>
>>
>> *Von:* Mark Roszko <mark.roszko@xxxxxxxxx>
>> *Gesendet:* Montag, 16. November 2020 20:14
>> *An:* develop@xxxxxxxxxxxxx
>> *Cc:* KiCad Developers <kicad-developers@xxxxxxxxxxxxxxxxxxx>
>> *Betreff:* Re: [Kicad-developers] MSVC compile: missing
>> s3d_plugin_oce.dll
>>
>>
>>
>> Ah it's a bug in vcpkg I need to fix upstream.
>>
>>
>>
>> For now you'll need to include in your kicad install folder for debug,
>> the non-debug versions of freetype, zlib, bz2 and libpng
>>
>>
>>
>> On Mon, Nov 16, 2020 at 1:44 PM Mark Roszko <mark.roszko@xxxxxxxxx>
>> wrote:
>>
>> Ah I've been meaning to fix that. There's something wrong with the
>> compilation settings and/or wxdynamiclibrary loader that's causing it not
>> to load DLLs from the application's executable directory, very specifically
>> for the OCE plugin.
>>
>>
>>
>> On Mon, Nov 16, 2020 at 6:22 AM <develop@xxxxxxxxxxxxx> wrote:
>>
>> Compiling the current source (7043) with MSVC and the proposed
>> CMakeSettings.json I get a missing s3d_plugin_oce.dll error when starting
>> the 3D viewer.
>>
>> What is wrong here?
>>
>>
>>
>> -Martin.
>>
>> _______________________________________________
>> Mailing list: https://launchpad.net/~kicad-developers
>> Post to : kicad-developers@xxxxxxxxxxxxxxxxxxx
>> Unsubscribe : https://launchpad.net/~kicad-developers
>> More help : https://help.launchpad.net/ListHelp
>>
>>
>>
>>
>> --
>>
>> Mark
>>
>>
>>
>>
>> --
>>
>> Mark
>>
>>
>>
>>
>> --
>>
>> Mark
>>
>>
>>
>>
>> --
>>
>> Mark
>> _______________________________________________
>> Mailing list: https://launchpad.net/~kicad-developers
>> Post to : kicad-developers@xxxxxxxxxxxxxxxxxxx
>> Unsubscribe : https://launchpad.net/~kicad-developers
>> More help : https://help.launchpad.net/ListHelp
>>
> _______________________________________________
> Mailing list: https://launchpad.net/~kicad-developers
> Post to : kicad-developers@xxxxxxxxxxxxxxxxxxx
> Unsubscribe : https://launchpad.net/~kicad-developers
> More help : https://help.launchpad.net/ListHelp
>
--
Mark
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