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Re: Immediate plan for Build Farm generic jobs

 

Michael Nelson wrote:
> 
> 
> On Mon, Nov 23, 2009 at 8:57 AM, Michael Nelson
> <michael.nelson@xxxxxxxxxxxxx <mailto:michael.nelson@xxxxxxxxxxxxx>> wrote:
> 
> 
> 
>     On Wed, Nov 18, 2009 at 7:15 AM, Michael Hudson
>     <michael.hudson@xxxxxxxxxxxxx <mailto:michael.hudson@xxxxxxxxxxxxx>>
>     wrote:
> 
> 
>         Julian Edwards wrote:
>         > There is one nightmare part to this - the implementation of
>         > IBuilder.findBuildCandidate().  This is currently a very ugly
>         query that
>         > decides which job to dispatch next, based on a few criteria
>         about the jobs.  I
>         > expect it to get to troll-like ugliness by the time we finish
>         and I'm not sure
>         > how it will work yet, it depends on how Michael re-factors
>         IBuilder and sets
>         > up an interface that other builders must implement.
> 
>         Wow, that's a beauty alright.
> 
> 
>     Hmm... as far as I understand it, we aren't going to have
>     generalised builders that can do both binary-package building and
>     branch->source package building initially right? Rather, we'll have
>     different types of builders. So although we'll want to keep the
>     scoring consistent for both so that when we *do* have such
>     infrastructure they'll be queued fairly, currently each builder type
>     will be able to implement its own findBuildCandidate() and only be
>     looking for builds of the required type... in which case, the
>     short-term solution for findBuildCandidate() should be pretty
>     straight forward?
> 
> 
> Erm - my mistake. We won't yet have generalised builders that can accept
> jobs for different archs, but any builder should be able to do branch
> jobs (ie. non soyuz-build jobs).


I hope that's the case.  I guess it means the other job types need to be
 script-based, which I think they are at least for the recipe stuff.

Translations guys, what about the translations import jobs?



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