linux-traipu team mailing list archive
-
linux-traipu team
-
Mailing list archive
-
Message #10078
[Bug 1263904] [NEW] Animated Rotate Effect values are incorrect
Public bug reported:
Architecture (64 bits or 32 bits) : 64bit
Operating System & version: Ubuntu 12.04
Installation Method : ppa openshot_developers
Version of Openshot installed : v1.4.3
BZR Revision used (if any) : unknown
MLT/melt version: unknown
FFmpeg (i.e.libavcodec) version : v0.8.1
FFmpeg installation : v0.8.5
Problem:
When trying to have an animated rotate effect, it is nearly impossible to get an exact 180, 360, or 720 degree rotation.
What is expected:
To set 360 as the value for animated rotate and have the video result in a 360 degree animated rotation.
What happens:
A small input of 1 in animated rotate results in nearly ~200 degrees rotation. This behavior is inconsistent with the "fixed rotate" values. An input of 1 in "fixed rotate" equals 1 degree of rotation.
For the long term, it may be better to change both, and have a value of 1.0 equal to 360degrees. This would allow a person to rotate their video many times without having to do mental mathematics. For example, easier to input 8.0, than think: 360 degrees multiplied by 8 rotations.
** Affects: openshot
Importance: Undecided
Status: New
** Tags: consistency rotating rotation
--
You received this bug notification because you are a member of UBUNTU -
AL - BR, which is subscribed to OpenShot Video Editor.
https://bugs.launchpad.net/bugs/1263904
Title:
Animated Rotate Effect values are incorrect
Status in OpenShot Video Editor:
New
Bug description:
Architecture (64 bits or 32 bits) : 64bit
Operating System & version: Ubuntu 12.04
Installation Method : ppa openshot_developers
Version of Openshot installed : v1.4.3
BZR Revision used (if any) : unknown
MLT/melt version: unknown
FFmpeg (i.e.libavcodec) version : v0.8.1
FFmpeg installation : v0.8.5
Problem:
When trying to have an animated rotate effect, it is nearly impossible to get an exact 180, 360, or 720 degree rotation.
What is expected:
To set 360 as the value for animated rotate and have the video result in a 360 degree animated rotation.
What happens:
A small input of 1 in animated rotate results in nearly ~200 degrees rotation. This behavior is inconsistent with the "fixed rotate" values. An input of 1 in "fixed rotate" equals 1 degree of rotation.
For the long term, it may be better to change both, and have a value of 1.0 equal to 360degrees. This would allow a person to rotate their video many times without having to do mental mathematics. For example, easier to input 8.0, than think: 360 degrees multiplied by 8 rotations.
To manage notifications about this bug go to:
https://bugs.launchpad.net/openshot/+bug/1263904/+subscriptions
Follow ups
References