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Message #01655
[Bug 813815] [NEW] no way to stop sounds from playing in Windows
Public bug reported:
In test3, playSoundFile() overlaps the previous sound playing, whereas
before it would stop the previous sound, and start the new sound
playing.
However, I don't see a way to halt a currently playing sound file.
Calling playSoundFile() without an argument or a nil argument gives an
error of 'wrong argument type'.
Tested on Windows 7 x64 (Professional)
** Affects: mudlet
Importance: Undecided
Status: New
** Description changed:
In test3, playSoundFile() overlaps the previous sound playing, whereas
before it would stop the previous sound, and start the new sound
playing.
However, I don't see a way to halt a currently playing sound file.
Calling playSoundFile() without an argument or a nil argument gives an
error of 'wrong argument type'.
+
+ Tested on Windows 7 x64 (Professional)
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https://bugs.launchpad.net/bugs/813815
Title:
no way to stop sounds from playing in Windows
Status in Mudlet the MUD client:
New
Bug description:
In test3, playSoundFile() overlaps the previous sound playing, whereas
before it would stop the previous sound, and start the new sound
playing.
However, I don't see a way to halt a currently playing sound file.
Calling playSoundFile() without an argument or a nil argument gives an
error of 'wrong argument type'.
Tested on Windows 7 x64 (Professional)
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