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[Bug 813815] [NEW] no way to stop sounds from playing in Windows

 

Public bug reported:

In test3, playSoundFile() overlaps the previous sound playing, whereas
before it would stop the previous sound, and start the new sound
playing.

However, I don't see a way to halt a currently playing sound file.
Calling playSoundFile() without an argument or a nil argument gives an
error of 'wrong argument type'.

Tested on Windows 7 x64 (Professional)

** Affects: mudlet
     Importance: Undecided
         Status: New

** Description changed:

  In test3, playSoundFile() overlaps the previous sound playing, whereas
  before it would stop the previous sound, and start the new sound
  playing.
  
  However, I don't see a way to halt a currently playing sound file.
  Calling playSoundFile() without an argument or a nil argument gives an
  error of 'wrong argument type'.
+ 
+ Tested on Windows 7 x64 (Professional)

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https://bugs.launchpad.net/bugs/813815

Title:
  no way to stop sounds from playing in Windows

Status in Mudlet the MUD client:
  New

Bug description:
  In test3, playSoundFile() overlaps the previous sound playing, whereas
  before it would stop the previous sound, and start the new sound
  playing.

  However, I don't see a way to halt a currently playing sound file.
  Calling playSoundFile() without an argument or a nil argument gives an
  error of 'wrong argument type'.

  Tested on Windows 7 x64 (Professional)

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