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Re: GameEditBuilder

 

>
> What about using a subtype of List for the achievement service?


As long as it's a collection that implements Serializable or IsSerializable,
it should be fine. But this rule applies only to pass data from the server
to the client. If all you want is to have a list of objects on the client
side ONLY for some reason, I think you can use any collection.In summary,
the RPC mechanism needs to have all objects that is Serializable or
IsSerializable.


-- 
*Prageeth Silva*

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