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Message #00091
Re: New Features!
Olivier, yes there is a new version. Just get the latest version of the
source code. There are a few ways to do this:
1) use the build wizard
or
2) go to ~/openshot/ in a terminal, and type *bzr pull lp:openshot*
or
3) delete the ~/openshot/ folder, and type *bzr branch lp:openshot*
Any of those 3 methods should get you the newest code.
Thanks,
-Jonathan
On Fri, Jul 31, 2009 at 1:44 PM, Olivier Girard <eolinwen@xxxxxxxxx> wrote:
> Hello Jonathan
> You have done another version (0.99) which corrige some bugs like the
> thumbail-view that i 've just found!!!!
> Where i can download it, please ?
> Thanks Olivier
>
> 2009/7/30 Helen McCall <wildnfree@xxxxxxxxxxxxxxxx>
>
> Hello Jonathan,
>>
>> This is strange. Yesterday all I could get was it hanging and turning
>> grey if I didn't save my project. I left my computer on last night so it
>> didn't get re-booted or anything. And this morning I am getting a
>> completely different behaviour.
>>
>> It now just closes nicely but without a dialogue popping up to warn me.
>>
>> I've tried this as just a default project, and tried several different
>> project profiles, and tried just importing a clip and saving, and then
>> putting clip on timeline. and then closing. And doing all of that,
>> saving and then modifying the clip on the timeline and closing OpenShot.
>>
>> Hmmmm?
>>
>> The clips I was using were Elephants Dream and Big Buck Bunny all from
>> the Blender Institute.
>>
>> The good news is that I can now edit and render really high quality
>> 1920x1080 videos without problems. It looks like if I define a project
>> to use the profile with 1440x1080 anamorphic, it doesn't modify the
>> 1920x1080 clips, it just puts them into the viewport in 1440x1080
>> resolution. When I render these using the 1920x1080 profile they appear
>> to be genuine 1920x1080 results without the small artifacts from the
>> anamorphic pixels.
>>
>> For some reason the viewport doesn't like projects to be defined as
>> 1920x1080. But rendering to 1920x1080 produces spectacularly good
>> results. :-)
>>
>> I did all of the things in this email using 0.9.9
>>
>> I am going to be busy with work for our circus troupe today and tonight,
>> so I might not get time to download your latest bug fixes until Friday.
>>
>> OpenShot is just getting better, and better, and better ......... :-)
>>
>> Best Wishes, Helen
>>
>>
>>
>>
>>
>> On Wed, 2009-07-29 at 23:30 -0500, Jonathan Thomas wrote:
>> > Helen, when you attempt to close OpenShot (and it hangs), does it
>> > output any errors to the terminal?
>> >
>> > Of course, it should open up the "Save Dialog"... and not turn grey
>> > and freeze forever. =)
>> >
>> > Thanks,
>> > -Jonathan
>> >
>> >
>> > On Wed, Jul 29, 2009 at 5:53 PM, Helen McCall
>> > <sappho@xxxxxxxxxxxxxxxx> wrote:
>> > Hello Jonathan,
>> >
>> > I've been trying out V0.9.9
>> >
>> > 1) I like the changes to the clip menu and to the tabs in the
>> > Clip
>> > Properties dialogue.
>> >
>> > 2) However I have not got the "Save Prompt" to work yet. I've
>> > been
>> > opening my testing project "kite-flying" and adding one of the
>> > clips to
>> > the timeline and then trying to quit OpenShot. If I have
>> > already saved
>> > the changes then fine it quits gracefully. If I don't save the
>> > project
>> > before quitting, then OpenShot just immediately hangs and goes
>> > grey. I
>> > can leave it like that for a couple of minutes and nothing
>> > changes, so I
>> > have to kill OpenShot.
>> >
>> > 3) The bug fix on dragging to the timeline is not a bug I
>> > encountered,so
>> > I can't comment on the fix.
>> >
>> > 4) Defaulting to desktop works like a treat! :-)
>> >
>> > 5) Open and Save dialogues now select the selected folder
>> > instead of the
>> > parent. (NB: now found another bug to report - cancelling a
>> > render/export only closes the export dialogue, and doesn't end
>> > the
>> > render)
>> >
>> > Best Wishes, Helen
>> >
>> >
>> >
>> > On Wed, 2009-07-29 at 10:17 -0500, Jonathan Thomas wrote:
>> > > Hello everyone! I have just committed lots of new changes /
>> > > features / bug fixes to the main trunk. I will be posting
>> > some stuff
>> > > on my blog tonight about the new features.
>> > >
>> > > Features / Bug Fixes:
>> > > 1) New right-click clip menu options (Animate & Layout) -
>> > this is a
>> > > big feature, and it's best explained when you see it in
>> > action.
>> > > 2) Save prompt when closing OpenShot
>> > > 3) Bug Fix: after dragging a clip or transition, the
>> > timeline wouldn't
>> > > allow any more clips (seemingly random)
>> > > 4) When saving a project, it defaults to "Desktop", instead
>> > > of /openshot/main/
>> > > 5) Bug Fix: All Open / Save dialogs have been fixed to
>> > select the
>> > > correct folder (instead of the parent folder)
>> > > 6) All public-facing strings have been marked for
>> > translation (lots of
>> > > files modified)
>> > > 7) Translation instructions (in the /language folder) have
>> > been
>> > > updated to support .glade files
>> > > 8) An updated POT file has been created (with all .py
>> > and .glade
>> > > translatable strings)
>> > >
>> > > I will soon have LaunchPad setup for translations... now
>> > that I have
>> > > an updated POT file.
>> > >
>> > > Thanks,
>> > > -Jonathan
>> >
>> >
>> > > _______________________________________________
>> > > Mailing list: https://launchpad.net/~openshot.developers<https://launchpad.net/%7Eopenshot.developers>
>> > > Post to : openshot.developers@xxxxxxxxxxxxxxxxxxx
>> > > Unsubscribe : https://launchpad.net/~openshot.developers<https://launchpad.net/%7Eopenshot.developers>
>> > > More help : https://help.launchpad.net/ListHelp
>> >
>> >
>> >
>> >
>>
>>
>>
>> _______________________________________________
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>> Post to : openshot.developers@xxxxxxxxxxxxxxxxxxx
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>>
>
>
>
> --
> Cenwen un elfe sur la banquise
>
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