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[Bug 749571] Re: World Map animation stops after 39 frames

 

It's about an error I receive trying to use the World Map animated title
in Openshot. Blender performs brilliantly up until the 39th frame when
using arrival/destination from the same hemisphere before shutting down
with the above errors.  I do not know if it is an error in openshots
python scripts, mlt, or the version of python installed by default. I
had it working at one point but updated something and broke it. Tried
fresh install from ppa on clean ubuntu and error still persists.

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https://bugs.launchpad.net/bugs/749571

Title:
  World Map animation stops after 39 frames

Status in OpenShot Video Editor:
  New

Bug description:
  Ubuntu Maverick, Openshot 1.3.0 installed via ppa. Also tried by bazaar to get latest with the same result.
  Animation from default works but if I change paramaters the output in terminal after 39th frame indicates:

  update_image: /home/william/.openshot/blender/4a45329e-5dab-11e0-824d-0800273c9251/TitleFileName0039.png
  blender: source/blender/render/intern/raytrace/bvh.h:153: int bvh_node_stack_raycast(Node*, Isect*) [with Node = SVBVHNode, int MAX_STACK_SIZE = 1024, bool TEST_ROOT = false]: Assertion `stack_pos <= MAX_STACK_SIZE' failed.
  render_finished
  Blender render thread finished
  project modified:  Added file
  state saved
  on_frm3dGenerator_destroy



References