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Re: interested hobby developer

 

Wow, that does change things.  That's a pretty big step to take, may I ask
what the key reasons are?  I'm not that familiar with MLT, does it have
some major shortcoming?  Also, is there somewhere I can check out the
progress, details, etc. of the new library?

On Sun, Jun 17, 2012 at 8:53 PM, Andy Finch <we.rocked.in79@xxxxxxxxx>wrote:

> Hi Nick,
>
> I think your attachment got lost somehow, could you send it again?
>
> In general, those new features you mention are all on the todo list, so it
> would be great to have someone working on them.
>
> One thing to bear in mind at the moment - later this year, work will begin
> on moving Openshot away from using the MLT video library to our own
> library. This will affect those features you mention.
>
> But lets take a look at your ideas first and start from there.
>
> Thanks,
> Andy.
>
> On 16 June 2012 04:09, Nick Watts <fatalglory@xxxxxxxxx> wrote:
>
>> Hey Openshot crew, my name's Nick.  I'm an ex-software developer, but I
>> still code for a hobby.  I'm interested in doing some work on Openshot.
>> I've been a Cinelerra user in the past, and there's some particular
>> features that I'd like to try and implement in Openshot (mainly the
>> ability
>> to keyframe arbitrary values and effects, like audio volume, video
>> opacity,
>> XYZ transform, etc).
>>
>> I've grabbed and browsed the code from bzr, and did a bit of a mockup this
>> morning (attached).  What I was hoping for was some feedback on the
>> direction the mockup is going.  I know Openshot is aimed somewhat at the
>> beginner, and these are some slightly more advanced features that I want
>> to
>> add.  If you guys think this is incompatible with your vision for
>> Openshot,
>> that's fine.  In that event I'd probably have a crack at working on
>> Pitivi.  Openshot looks like a more friendly beast to hack on, but I'd
>> rather not have to fork it to put features in.  Again, hope that doesn't
>> all sound too extreme, just don't want the work to go to waste.
>>
>> Let me stress I'm not trying to tell you guys what to do.  This mockup
>> just
>> shows some things I would love to see in Openshot, and I'm prepared to get
>> my hands dirty working on them.  What I really want to know is, do these
>> ideas line up roughly with the current future vision for Openshot?  P.S.
>> Is
>> there a UI brainstorming wiki or something I should have checked before
>> sending this?  I found none, but I might just have missed it or something.
>> If so I'm sorry, I didn't mean to circumvent the system.
>>
>> Looking forward to hearing from anyone and everyone :)
>> God bless.
>>
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>>
>

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