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Re: Raw outline ScanDraiD library

 

On Tue, 2009-05-05 at 01:01 +0200, arno wilhelm wrote:
> It seems as if gegl also compiles on Windows and Macosx ...
> But what do you think about using the libavcodec directly ? I mean if
> gegl uses it and gegl is written in C as libavcodec is - what would we
> win when we use gegl instead of libavcodec ? I mean smaller library,
> same programming language and same platform independence ...
> Or has gegle something to offer that libavcodec has not ?
Gegl already seems to do what we would like to do with the image class.
It has functionality to load a range of bitmap file-formats as it can
read movie files. Additionally it has image manipulation functions as
conversion to grayscale, equalization, etc.
Agreed it adds some overhead, but we could actually focus on the rest of
the lib rather than developing and debugging the image part of the code.
Later this stage could be optimized of course.

Darius







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