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[Bug 1384393] [NEW] Photos in scope not visible until all loaded

 

Public bug reported:

I think this is a generic unity8 issue that is exposed in the My Photos
scope. This scope displays photos from the photo roll through
mediascanner.

Problem:
When there are many photos, the scope does not display thumbnails for quite a while. (It may even be that no photo thumbnails display until all are loaded into memory.) This is an awkward user experience because the scope looks like nothing is happening for significant periods of time. 

Expectation:
Photo thumbnails would display as they arrive. (Perhaps there would be some kind of window around what is currently visible in the scope so that as soon as photos in the current scroll area, before it by some amount, and after it by some amount are in memory, they could display and the user could scroll somewhat, with the window moving appropriately.)

** Affects: savilerow
     Importance: Undecided
         Status: New

** Affects: unity8 (Ubuntu)
     Importance: Undecided
         Status: New

** Also affects: savilerow
   Importance: Undecided
       Status: New

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https://bugs.launchpad.net/bugs/1384393

Title:
  Photos in scope not visible until all loaded

Status in The Savilerow project:
  New
Status in “unity8” package in Ubuntu:
  New

Bug description:
  I think this is a generic unity8 issue that is exposed in the My
  Photos scope. This scope displays photos from the photo roll through
  mediascanner.

  Problem:
  When there are many photos, the scope does not display thumbnails for quite a while. (It may even be that no photo thumbnails display until all are loaded into memory.) This is an awkward user experience because the scope looks like nothing is happening for significant periods of time. 

  Expectation:
  Photo thumbnails would display as they arrive. (Perhaps there would be some kind of window around what is currently visible in the scope so that as soon as photos in the current scroll area, before it by some amount, and after it by some amount are in memory, they could display and the user could scroll somewhat, with the window moving appropriately.)

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