Ah, I see.. I've actually been looking at the Sugar project, I'd
think the activity/group focus and the interface would work pretty
well as a game environment.
On Sat, May 2, 2009 at 9:57 PM, Christian Ahmer <barde667@xxxxxxxxx
<mailto:barde667@xxxxxxxxx>> wrote:
Thanks Ryan.
That comes closer to what I thought about.
Btw. you dismissed something.I plan to use the frontend as a
replacement for the normal Desktop environment, so that not XFCE
is started by the loginmanager like gdm. The frontend will be game
oriented, but it can use whatever program can be installed on Ubuntu.
You also may build your own frontend so that you can choose which
applications you want to use often and you can use them directly
by a click on the related entry / widget on the frontend. So you
can use your browser, pidgin, whatever program you want to.
Djl looks nice, maybe I could lend some ideas from it ;-)
Have a nice day,
Barde
2009/5/2 Ryan Swart <serjndestroy@xxxxxxxxx
<mailto:serjndestroy@xxxxxxxxx>>
This idea sounds pretty cool, as I understand it, you will
have a full screen interface like Elisa or Ubuntu Netbook
Remix, instead of just being a windowed app like Mirthkit or
DJL (mirthkit also only seems to support games developed for it)
The only problem I see regards the fact that people don't
/just/ play games a lot of the time. You like to have controll
over your music, have an im client or irc open, heck, even
browse the web a lot of the time.. Having an interface that
limits you to gaming could be problematic, maybe solved by
integrating those activities into the app?
But barde, definitely check out DJL
<http://en.djl-linux.org/>
in the meanwhile, the team has similar objectives and making a
nice interface/adding functionality to the project would be
awesome :)
On Sat, May 2, 2009 at 8:12 PM, Khalid Rashid
<khalid.rashid@xxxxxxxxx <mailto:khalid.rashid@xxxxxxxxx>> wrote:
Hello Barde
I skimmed through your email, so I'm sorry if i missed
anything I think your idea sounds pretty similiar to
mirthkit, which is already in existance and FOSS. Did you
check it out?
BR,
*Khalid Rashid <mailto:khalid.rashid@xxxxxxxxx>*
My PGP public key ID: BFC11F5F
<http://keyserver.ubuntu.com:11371/pks/lookup?search=0xCC9370B757DE41F0A9B35496A8F1137DBFC11F5F>
/"In the middle of every difficulty
lies opportunity."/ -Albert Einstein
On Sat, May 2, 2009 at 17:54, b4rd3 <barde667@xxxxxxxxx
<mailto:barde667@xxxxxxxxx>> wrote:
Hi there, Ubuntu Gaming Team.
Let me shortly introduce myself. I am a 27 years old
programmer and web
designer with a certain dedication to making music,
playing games,
creating media and so on... of course on linux
operating systems.
I primarily used Gentoo Linux for many many years now,
but some time ago
I switched to Ubuntu, 'cause it just means less
trouble. At all fronts
you don't have to fight your system, many things will
just work (even
out of the box). That's an important point these days.
Linux evolved and
many many problems we once had were solved by time.
But there's one
thing remaining:
We've got too many distributions, so especially
developers of games
don't have all the resources to test their games on
every platform or
distribution. We need a certain "base" - I just call
it Ubuntu in these
days.
Also, there are too many games that are not really
known to the public.
They are in the repositories, but just few people ever
installed them.
The good ones should be better promoted.
And now let me explain my idea as quickly as possible...
Well, I have the idea to write a gaming frontend ( I
already have a
proof of concept - it works). This frontend should
replace a normal
Desktop Environment when Ubuntu is in "Gaming Mode".
E.g. if you're
running XFCE4 or similar, then you would start the
frontend ( or make
the frontend to your standard X11 Environment if you
like , just tell
GDM to start it rather than XFCE/ Gnome/ etc..).
The frontend that appears then will check the users
password ( he has to
enter it once, so the system can do all things to come
automatically
later on) and check if 3d acceleration is activated as
well as an
internet connection is enabled. These are things that
often should run
just out of the box on a modern ubuntu system. Well,
the frontend will
then offer a list of game categories that you can
select and then you
come to a list containing games to this category. You
will see, which
games are installed at the moment and which ones are
not. If the game is
not installed, the player can just click on an install
button and the
system will apt-get it instantly from the ubuntu
repositories (that's
where the password comes into play). The user even can
purge games, if
he doesn't want to have it on his system anymore.
You'll also see if the
games can be played with more than one player and so on.
To minimalize the development times of the frontend ,
my idea is to use
a ruby based framework called MERB and write the whole
frontend as a
local running web application,rather than program the
whole interface in
a language like C / C++ or whatever. So we basically
could use a lot of
media and the interface can look whatever you like to.
Settings will be
stored in a portable sqlite3 database and the
application itself will be
running as a local user process with the help of the
mongrels server,
that itself is written in ruby/c++.
With the help of the database, we could extend the
system at any time
without much bliss. The User can update the system
database with the
newly available games and so it can offer more games
later on.
We could extend the application so that it stores some
data of the User
like his nickname and
Further development could lead to the creation of a
gaming league that
bases on oss games. We could use the system to promote
new oss games
from developers who otherwise wouldn't get much
attention, for example.
So it's clear that this is a lot of work, but with the
help of some of
you guys, we could get something together in the not
too far away
future. Xorg X11 development makes good progress in
these days and 3d
games and engines will support linux, if just a
broader community would
shine on.
Maybe we could even use wine... writing scripts to
automatically install
windows games from cd /dvd that otherwise would be a
pain to install for
most users. There are plenty of ideas, we just have to
stand up and the
penguin out.
many greetings from austria to everyone who reads this.
btw. i say "thank you" to every bit of comment or
criticism
regards,
barde
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