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Re: identifying obstacles in ubuntu gaming and pushing it forwards

 

On Tue, May 12, 2009 at 5:43 PM, J Sloan <joe@xxxxxxxxxx> wrote:

> Don't we already have something like that? SDL, anybody?
>

some low level window/input frameworks used in free software games:

GLX (roughly equiv to WGL)
freeGLUT (free replacement for GL Utility Toolkit)
FLTK (C++ user interface toolkit for X and OpenGL)
SDL (Simple DirectMedia Layer)
GDK (GTK's window/input layer - small, efficient, and cross-platform)
GTKGLArea (GTK extension to include a GL drawing area inside a GTK window)

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