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Message #03474
Re: 1st pass thru desktop chapter edits on precise e2
After sifting through the Nautilus/Unity malaise Sunday, basically all I
was seeing were some menu naming differences (where we were instructing
users to click on a specific option in a menu to do a specific action). I
now see these were nost likely unrelated to Unity and more related to an
update to Nautilus.
Thank you for taking the time to install 3D and go through the Nautilus
section again. I'm glad to hear the differences between the two are
transparent.
Someone should confirm the exclusivity of Unity 3D starting in 12.10. If
confirmed, current authors/editors can focus on writing/editing in one
interface. YEAH!
As I've pondered yesterday's changes, I, too, have been questioning whether
it's a good thing to mention Unity in the Nautilus section. I'm good with
simply making a mention in the Unity section of the "Ubuntu Desktop"
chapter that there are two possible interfaces, and while the 'look and
feel' may be slightly different between the two, functionality of
applications and utilities programs within either interface should not be
different.
So, tonight (Monday night, PDT), I will move the Unity 2D /3D description
up to the Unity subsection, then read through the entire chapter again,
making sure I didn't miss anything, and I think I can consider MY edits
this chapter DONE.
Sound good?
On , Hannie Dumoleyn <lafeber-dumoleyn2@xxxxxxxxx> wrote:
Hi Jim,
Yes, I definitely think we should write about Unity 2D and Unity
3D in our manual. In fact, for the Precise version I did mention
this in an email to our mailing list, but there were no reactions
whatsoever. On the other hand, if Unity 2D will no longer be
supported in 12.10, we should only mention it in the Precise-e2
version.
The question is: should it be part of Nautilus File Manager? I
don't think so. The standard file manager Nautilus and Unity are
two different things. I have currently installed Unity 3D but, so
far, in Nautilus I do not see any difference
between this environment and my previous one.
Could you be a bit more specific in what you see described in the
section on Nautilus that is not correct when using Unity 3D?
Regards,
Hannie
btw, I still hs\ave to change menubar inti menu bar, but I will
wait until there is more to change in this section.
Op 29-07-12 23:42, Jim Connett schreef:
Hannie,
Thank you for your quick reply, and your support!
I regret my statement about removing Nautilus from the manual...it
was unfounded and premature...going to "Help | About" showed that
Nautilus was still present. Duh...why didn't I think about
checking there? I seemed to have been attributing Nautilus'
"perceived" differences to what I now understand to be slight
influences of Unity 3D and/or Unity 2D on this application's 'look
and feel'.
I did some research today on the difference between the two shell
interfaces. I appear to be running Unity 3D (based on a list of
differences between 2D and 3D I was able to find online---if
someone has a command-line way to see what interfaces are
installed and in use, let me know!)
Because there may be differences between what someone may see in
2D vs 3D, I added a 'warning' tag at the beginning of the Nautilus
section essentially reminding the reader that the following
information (including screenshot) is (now) based on Unity 3D.
Maybe this warning should go into the first subsection of this
chapter where Unity is first discussed, since Unity influences
everything it displays?! I then went through and read each line
and tested each command, making changes to menu names and other
slight tweaks as needed. Since you are the original author, could
you take a few minutes to work through the Nautilus section again
to see if it makes sense? Maybe someone else who has 3D can do
this as well.
I just finished committing and pushing rev 14 to precise-e2 with
ALL the changes.
Two side-notes:
I still could not push to bzr. So, I saved
ubuntu-desktop.tex to another folder on my computer, deleted
my local precice-e2 folder, pulled the current branch down
again, then copied the contents of my ubuntu-desktop.tex to
the one just received, committed the file, then pushed, and it
worked---I think. Thanks to Carsten for the GUI
recommendation...this seems to work a lot better for me as I
did the above commit and push without issues from BZR
Explorer.
I did find in a couple of different resources online stating
this is the last LTS where 2D will be supported. With 12.10,
3D is the one-and-only Unity shell, so we need to be watching
for these differences in our 12.10 manual.
Thanks.
On Sun, Jul 29, 2012 at 12:59 AM, Hannie Dumoleyn
lafeber-dumoleyn2@xxxxxxxxx>
wrote:
Hi Jim,
First of all, thank you for what you have done so far in
chapter 2. I am responsible for the Nautilus section, so I
will answer a few of your questions.
Nautilus is still very much present in my Precise (Unity
2D) version. When I open a folder and click info in Menu
Help > Info I see: Nautilus 3.4.2. I also checked (most
of) what was written in the Nautilus section in my Precise
version and what is described in the manual is correct, at
least on my PC with Ubuntu 12.04 installed. I have asked
two questions on this list where I was not sure because I
have Unity 2D (not 3D).
So, could you please give some examples of commands and
features that have not been described correctly in the
manual (12.04)?
When you type Nautilus in the Dash, you see your personal
folder and when you open this, you open Nautilus. Perhaps
we could mention this in the manual.
Greets,
Hannie
Op 28-07-12 20:23, Jim Connett schreef:
Good day!
I took about three hours today and made a first
pass through the Ubuntu Desktop chapter of
precise-e2.
What command do I use to push these changes to
the e2 branch without interfering with the main,
12.10 branch.
I used Kevin's feedback from Matt Thomas at
Canonical as the "key" for the names of the desktop
elements.
Of course...questions have arisen:
"Dash" or "the Dash"?
"Launcher" or "the Launcher"?
I also recommend we add "titlebar" to the style
guide (similar to what was done for "toolbar").
Finally, this chapter describes the Nautilus file
manager, but most of the commands and features have
changed in 12.04, and what is contained in this
chapter regarding Nautilus is not correct. When I
use Dash to search for 'nautilus', the home folder
and files folder appear (so it seems like the
Nautilus engine is there) and when I click on either
icon, I get a dramatically different interface than
was I've seen with Nautilus in previous Ubuntu
releases. So I think that while the functionality
is still there, the UI for what we are calling
"Nautilus" has dramatically changed. Does this make
sense? If so, about a 100 lines will need to be
rewritten in this chapter...UGH! I can't get to it
until next week (unless someone else wants to take
it on!)
Does the "Nautilus" section need a rewrite?
Should we use the term "Nautilus" at all? Does a
rewrite even make sense--can't the Nautilus
section just be deleted?
Thanks.
--Jim
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