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On Monday, 2013-06-17, Michael Zanetti wrote: > Hi, > > On Monday 17 June 2013 17:18:32 Wim de Vries wrote: > > Is openGL supported (via QGLWidget)? > > I guess it is, altough I discourage the use of QWidget on Ubuntu Touch. > > Anyways, yes, you can use C++/Qt OpenGL code. If you intent to just create > a fullscreen View and paint everything yourself, I guess even QGLWidget is > a valid option. Unless the program needs other widgets, it is probably better to just use QWindow and QOpenGLContext. E.g. see here http://www.kdab.com/opengl-in-qt-5-1-part-1/ or here http://www.youtube.com/watch?v=GYa5DLV6ADQ Cheers, Kevin
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