"let the user decide" is one of the reasons why foss fails with
inexperienced users, plus, you really don't want that extra level of
complexity on a phone.
The game doesn't really need to run in the background when it is
not being played. You will just do design your game loop around that,
but, in a server - client architecture, the update loop is on the
server most of the time, so... No problem there.
I guess the only valid argument is the one with the loading browsers.
Modern browsers don't repaint inactive tabs anyway, but javascript
still runs and eats cycles you'd really wanna keep. If Ubuntu's gonna
have something for that, it's gonna be a big plus.
On Friday, July 19, 2013, Mike Bybee wrote:
On 07/19/2013 09:04 AM, Thomas Voß wrote:
On Fri, Jul 19, 2013 at 5:51 PM, Mike Bybee
<mbybee@xxxxxxxxxxxxxxx> wrote:
On 07/19/2013 08:45 AM, Josh Leverette wrote:
The spec looks very promising.
On Fri, Jul 19, 2013 at 10:06 AM, Thomas Voß
<thomas.voss@xxxxxxxxxxxxx>
wrote:
Hey there,
you might be interested in:
*
https://blueprints.launchpad.net/ubuntu/+spec/client-1303-add-app-model-and-lifecycle-to-platform-api
* and the corresponding spec in:
https://docs.google.com/a/canonical.com/document/d/1ij8RtPsR_eYMW3mys8Gu1Y2CVFZpjXdMpdIjIGZ1SCA/edit#
In summary: We will implement a very strict lifecycle
policy, too, and
one that seamlessly adapts and extends to different
form-factors.
Thanks,
Thomas
On Fri, Jul 19, 2013 at 4:46 PM, Zisu Andrei
<matzipan@xxxxxxxxx> wrote:
Hey guys,
What I find interesting in the iPad (I just have
one because I need it
for
work) and recently in Mac OS Mavericks is their
power managent policy.
Put simply, in iOS, except a few very special
cases, you applications
will
be stopped when they go into background. So the
foreground app gets full
reign of both memory and CPU. This also has a very
beneficial effect on
battery life - in Android, apps running in the
background still eat
cputime.
What OS X Mavericks is doing is taking this idea
further into a
noteboook
environment [1] with their application nap and
timer coalescing. You
really
only get the most out of your battery.
While this might not totally work in an
environment like Ubuntu, would
it be
possible to throttle the foreground application
and slow down the
background
ones? What would this imply? Is it do-able in the
current state of
Ubuntu
Phone, or do we need extra things at kernel level?
[1]
http://www.apple.com/osx/preview/advanced-technologies.html
--
Sincerely,
Josh
So, using a common example of an IM client or media player
- would we assume
that would stay in "unfocused" state? You mention that
only core apps can
run as background - that would mean it's not a valid state
for a normal 3rd
party app.
Even core apps will not be allowed to run in background. We
have an
exit strategy in terms of the flag described in the document,
but we
will most likely not use it. However, we will provide services
within
the system (media playback, downloads, alarms) to allow apps to
describe specific background operations. We will extend the
list of
supported operations over time.
HTH,
Thomas
I would suggest that we want to fall closer to Android's app model
than Apple's - or perhaps let the user decide how heavily it
policies background apps. A mobile can get by with very limited
background apps - but a tablet will not. My android tablet
frequently has multiple apps running that I switch between
regularly, from allowing a slow website to load while I'm writing
a doc to a game that I pause so I can look up a hint.
Let's not paint ourselves into a corner before we even start.
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Zisu Andrei