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Message #11644
Re: Manually deploying app to device
Thank you very much, this worked flawlessly (you just forgot to put "run" and there must be a dash, not a point in "ubuntu-sdk.15.10").
Date: Mon, 23 Mar 2015 00:36:17 +0100
From: benjamin.zeller@xxxxxxxxxxxxx
To: michal.sawicz@xxxxxxxxxxxxx; bogdan.cuza@xxxxxxxxxxx; nikwen.developer@xxxxxxxxx; ubuntu-phone@xxxxxxxxxxxxxxxxxxx
Subject: Re: [Ubuntu-phone] Manually deploying app to device
Am 22.03.2015 um 22:18 schrieb Michal
Sawicz:
W dniu 22.03.2015 o 20:45, Bogdan Cuza pisze:
Well, this seems quite complicated, I think I'll stick to auto
deployment for now, but thanks anyway.
Not so complicated, you need:
1. armhf chroot (click chroot -a armhf -f ubuntu-sdk-15.10 create)
2. create your project (/home/user/project)
3. cd /home/user/project
4. mkdir build-armhf
5. cd build-armhf
6. click chroot -a armhf -f ubuntu-sdk.15.10 cmake ..
7. click chroot -a armhf -f ubuntu-sdk.15.10 make
8. click chroot -a armhf -f ubuntu-sdk.15.10 make
DESTDIR=/tmp/package install
9. click build /tmp/package
The finished package will be in the cwd. You will need a valid
manifest.json file of course.
The make install step should install it into the root of the click
package (/tmp/package).
You can check out how to write a valid manifest.json file by
creating a example project
with QtCreator.
It's actually quite much easier by reusing the bits we use for
cross-building .deb packages:
$ eval $(dpkg-architecture --print-set --host-arch armhf)
This exports a set of environment variables that a cmake module1 then
interprets and sets all the needed variables for you.
Which means you can then use cmake alone and all should be set up for you.
1 /usr/share/cmake-3.0/Modules/MultiArchCross.cmake
I might be wrong, but this won't use the official click build
chroots, which
means you can not be sure you are linking against the supported
libraries.
I would suggest to use the chroots.
HTH,
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