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Message #01682
Re: Windicators
To treat UI as art before usability is the worst idea ever. good,
rational, usability focused design is target number one. Otherwise we
will end up with exactly what we used to have in the notification
area: chaos, dependent on the relative designs of app designers with
different ideas of what is good.
There have already been speifications about monochrome icons and such,
but usability is far more important. If we get that right, we can
dress it up anyway we want.
On May 3, 2010, at 10:16 AM, David Hamm <davidthamm@xxxxxxxxx> wrote:
> "I disagree. I think it will only be good for the user if we have
> consistent rules in the windicator area."
>
> Okay, I think I see what your getting at. This is good, and consistent
> rules are good at a programing level, however what you see directly
> in-front of you is also art, and there are places where art needs
> priority over rules. Art as in what an application looks like.
>
> For example, consider the top panel of the nautilus mock up, consider
> it as all windicators. In order for you to be able to move the window
> by dragging any part of that top bar all the windicators must be
> following a programing order. This is good. And by no means do I
> expect applications to be pushed into one bar. But in the same sense
> that chrome hides the gtkwindow by default for looks&usability, the
> WHOLE top bar needs to be up to the artist.
>
> ps. I just though that although nautilus' live in water they still
> have to obey gravity, and thus should be strong and lightweight.
> http://meson.us/x/gnome/Nautilus.jpg
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