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Re: Handling workspaces in Unity's launcher

 

An other Mockup :
http://ubuntuone.com/p/Mxz/

- On-click in the top workspace : go to the workspace
- Two-click in the top workspace : show "expose" of the workspace, with full "drag & drop" options.
- Workspace with white large border = current workspace
- > : option menu

----- Mail Original -----
De: "David Prieto" <frandavid100@xxxxxxxxx>
À: "David Stevenson" <david@xxxxxxxxxxxxx>
Cc: ayatana@xxxxxxxxxxxxxxxxxxx
Envoyé: Vendredi 29 Octobre 2010 13:55:18 GMT +01:00 Amsterdam / Berlin / Berne / Rome / Stockholm / Vienne
Objet: Re: [Ayatana] Handling workspaces in Unity's launcher


Hi David, 





Well it is not a problem if you only use the apps already on the bar, 
and I think that is more the intended use. 
But I agree this is a problem with Unity design, I would like icons to 
be in a fixed position. Particularly the non app icons like workspaces. 


What I meant is, even if the "moving target" thing is a problem, is totally unrelated to my proposal and caused by Unity's very nature. I think that much is clear :-) 

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