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Re: Global menu in Oneiric Ocelot (11.10)

 

On 05/18/2011 11:58 AM, Henrik Peytz wrote:
It makes more sense since vertical space is only an issue when you want
it (ie. when you maximize windows), so un-maximized windows have no use
for the global menu since, if they're un-maximized, they don't need the
extra vertical space to render properly.

It seems you didn't really think of cases where you have several windows next to each other, all fully exposed.

Actually it's the several non-maximized windows case where a global menu shines regarding space efficiency, as you don't save only one menu bar area, but several.


It would be an interesting _experiment_ to render non-maximized windows sans menus, and have the menu slide in inside a window, once it gets and for as long as it has focus. Or to avoid movement, switch between titles and menus in the titlebars.


--
Thorsten Wilms

thorwil's design for free software:
http://thorwil.wordpress.com/



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