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Re: A realistic vision of the next iteration of Unity

 

Just a quick update on the revamped dash mockup:

http://i.imgur.com/mLzuI.jpg

I had forgot to add the lens titles but now it's done.

2011/5/30 Niklas Rosenqvist <niklas.s.rosenqvist@xxxxxxxxx>

> 2011/5/30 Henrik Peytz <henrik.peytz@xxxxxxxxx>
>
>> I agree on all points, especially the frustration of not being able to
>> remove the global menu/top panel.
>>
>> Still though, wouldn't something like what I proposed earlier
>> http://fav.me/d3h14i1 (disregard everything but the traybar in top-right
>> corner) work?
>
>
> Like elementary's wingpanel you mean? (
> http://www.omgubuntu.co.uk/2010/12/wingpanel-elementarys-slick-new-space-saving-panel/
> )
>
> The problem with that would be that it would be counter productive to what
> we try to achieve with removing the global menu/top panel. By removing it
> applications could utilize the title bar much more effective:
> http://i.imgur.com/g6MWM.png
>
> When we don't take up more than one screen edge with the OS interface third
> party applications can create much more effective applications and really
> design with Fitt's law in mind.
>
>
> 2011/5/30 Henrik Peytz <henrik.peytz@xxxxxxxxx>
>
>> I agree on all points, especially the frustration of not being able to
>> remove the global menu/top panel.
>>
>> Still though, wouldn't something like what I proposed earlier
>> http://fav.me/d3h14i1 (disregard everything but the traybar in top-right
>> corner) work?
>>
>> Last I checked, Gnome supported multiple resizable panels. Wouldn't it be
>> a simple matter of defining "this autoscaling, always-on-top panel goes in
>> the the top-right corner and holds all the tray-icons per default"? As far
>> as I see it doesn't violate the standard convention of how tray-icons work,
>> while at the same time allowing for removal of the rest of the panel.
>>
>> 2011/5/29 Ed Lin <edlin280@xxxxxxxxx>
>>
>>> On Sun, May 29, 2011 at 7:41 PM, Niklas Rosenqvist
>>> <niklas.s.rosenqvist@xxxxxxxxx> wrote:
>>> > Ok, should I post these in ayatana-design or should I be more specific?
>>> >
>>> The Expose thing is compiz, most of the other points concern the
>>> launcher so I'd fill them under Unity. Actually I'm not really sure
>>> what ayatana-design should be used for at all.
>>> The ubuntu welcome center needs a different approach, maybe that's
>>> what aytana is for? It's not a needs packaging because it doesn't
>>> exist, it's not a part of core Unity either. It's more of a high level
>>> design/usability goal.
>>>
>>> PPA could be filled under ayatana too or directly under "ubuntu", it's
>>> nothing that concerns a single package but is an
>>> infrastructure/management issue.
>>>
>>> But I'm no expert on these matters...
>>>
>>> _______________________________________________
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>>>
>>
>>
>> _______________________________________________
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>>
>>
>

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